[Bf-modeling] UV select overlapping
Dalai Felinto
dfelinto at gmail.com
Mon Oct 2 14:44:22 CEST 2017
Hi Lukasz,
Please submit this as a patch on developer.blender.org. As per the
module owners list [1] the developer currently responsible for this
area is Campbell Barton, so add him as a reviewer (campbellbarton).
[1] https://wiki.blender.org/index.php/Dev:Doc/Process/Module_Owners/List
Regards,
Dalai
--
blendernetwork.org/dalai-felinto
www.dalaifelinto.com
2017-10-01 9:26 GMT+02:00 Łukasz Czyż <lukasz.czyzz at gmail.com>:
> Hello,
>
> I've recently implemented a new functionality in Blender core: ability to
> select all overlapping UVs. The implementation works with per-face
> granularity and is nicely optimized: before doing any serious computations
> it checks overlapping of bounding boxes on two levels: first UV islands
> bounding boxes are checked and after that individual UV polygons bounding
> boxes.
>
> You can find the implementation in my own blender repository:
> https://bitbucket.org/lczyz/blender_source/overview
>
> I would like to pull the functionality to an official branch. Could you tell
> who can check and approve my code?
>
>
> Thanks,
> Lukasz
>
>
>
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