[Bf-modeling] inset options

Marc Dion marcdion1974 at gmail.com
Thu Aug 27 11:20:40 CEST 2015


Correction, I meant "Depth" when I said "Offset" in the previous post.

On Thu, Aug 27, 2015 at 2:19 AM, Marc Dion <marcdion1974 at gmail.com> wrote:

> To me, those changes seem good.  I feel like they all produce the same
> results with only the slider value being at a different place depending on
> the choice made.  Those extra options seem like redundant clutter.
>
> ----
> In addition to the changes you mentioned, would you be willing to put some
> thought into adding UV interpolation for the Offset option?
>
> When using UV's/Inset, it's almost certain a person would like to see some
> area of the UV's assigned to any new geometry since not having UV space
> assigned to new faces does tend to cause baked textures to fail at what
> they do.  Same for texture painting.
>
>
>
> On Wed, Aug 26, 2015 at 6:57 PM, metalliandy <
> metalliandy666 at googlemail.com> wrote:
>
>> Hey Howard,
>>
>> I don't usually touch the Offset controls but quite regularly toggle the
>> boundary option. It can be very useful to quickly create equidistant edge
>> loops for example.
>>
>> As a side note I think Edge Rail would benefit from being on by default
>> as having it off can cause some some subd smoothing issues and somewhat
>> messier geometry.
>>
>> Cheers,
>>
>> -Andy
>>
>>
>>
>> On 27/08/2015 02:07, Howard Trickey wrote:
>>
>> I'm working on a possible change to inset (optional corrections for self
>> intersections/crossings) and was wondering about several options in the
>> existing tool.
>>
>> Boundary - does anyone ever turn this off?
>> Offset Even - does anyone ever turn this off?
>> Offset Relative - does anyone ever turn this on?
>>
>> In particular, 'offset relative' makes the geometry of what happens after
>> self intersections much more complicated, so I was wondering if anyone
>> would miss these options if they were gone and if also acted like just
>> 'Offset Even' is on.  (And Boundary; I don't really care about Boundary,
>> but it does seem unlikely to me that people would turn that one off.)
>>
>>
>>
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