[Bf-modeling] Improving the mirror modifier
Noel Stoutenburg
brasshat at core.com
Wed Apr 30 21:54:36 CEST 2014
Daniel:
Thank you for your help. I would note that not only does the array
modifier provide the projection of symmetry through a line, as you
provided in your blend file, by scaling the z axis to -1, it also
provides projection of symmetry through a point. which I didn't ask for,
as I could think of far fewer places where this would be useful in 3D
modeling.
Maybe this warrants a short "tip" tutorial, "When a mirror modifier just
won't do the job".
ns
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