[Bf-modeling] Improving the mirror modifier

Noel Stoutenburg brasshat at core.com
Wed Apr 30 21:54:36 CEST 2014


Daniel:

Thank you for your help. I would note that not only does the array 
modifier provide the projection of symmetry through a line, as you 
provided in your blend file, by scaling the z axis to -1, it also 
provides projection of symmetry through a point. which I didn't ask for, 
as I could think of far fewer places where this would be useful in 3D 
modeling.

Maybe this warrants a short "tip" tutorial, "When a mirror modifier just 
won't do the job".

ns



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