[Bf-marketing] Re: Blender Press Release

Tom M letterrip at gmail.com
Sun Dec 4 11:04:24 CET 2005


Hi Rui,

sorry for the delayed reply,

> I think we need to do a cool video outlining the Blender Interface,
> showing it is cool. But make it something like a 15 minute video that
> would give the user the knowledge to intuitively understand where
> everything is in Blender.
> It isn't hard to do, but needs some brain storming I think.

We have such a video planned similar to 'bay play'

http://cube.phlatt.net/home/spiraloid/movies/bayPlayMirai.avi

JoOngle started it but had some difficulties with his recording tools?

> we need things that make people drool, not things that they will say, ok
> this is old school, Maya has it since blah, blah, blah ...

Well about the only tool that Maya doesn't have of the new stuff is
the live LSCM.

> - Arm yourself with the the new and easy Armature and Rigging system,
> you won't get any faster than this.

These were written in a 'staccato' style, to give aburpt and jarring
impact which generates a mental excitement.  Having them rewritten in
typical sentence structure I think greatly reduces the impact.

> >  - Freedom - all IK joints can now have degree of freedom limits
> This perhaps could be dropped out, make an highlight of the stronger
> points.

Possibly - lukep what are your thoughts?

> >  - Get into the action - Non linear action editor was fully revised
> Should we state this ? Dunno if it is catchy enough ?

I like the lead in, but it definitely needs a better secondary sentence.

> >  - Watch the knife - subdivide tools have been greatly expanded, new mesh tools
> Should we mention this ? Is it catchy enough to make it in here ?

I'd like some mention of the mesh tools (edge slide, edge ring select,
and the subdividing) - but probably we need a new sentence.  Maybe

Step into the ring - with the edge ring selection, subdivide recode,
and new edge sliding tools will make you a modeling champ

> >  - Bouncy Balls - softbody objects can now can collide with other objects.
> This should have been on SB since beginning, so I think we should leave
> this out.

I think you might be right, lukep your thoughts?

LetterRip



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