[Bf-gamedev] getReactionForce
Jacob Merrill
blueprintrandom1 at gmail.com
Thu Sep 11 17:32:57 CEST 2014
yeah, and my actor uses acceleration to move as it is a walking ragdoll,
if I use acceleration, then running too fast trigger rag doll death,
I need running to fast into a obstacle to trigger instead.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-gamedev/attachments/20140911/b6e9a28f/attachment.htm
More information about the Bf-gamedev
mailing list