[Bf-gamedev] Showing Malayalam language in BGE script window

Jestin Joy jestinjoy at gmail.com
Thu Oct 16 20:11:21 CEST 2014


How to "Blender 2.72 allows you to pick a custom font". I couldn't find
that option. I tried setting font in User preferences >  System > Interface
fonts. It doesn't work

Jestin Joy
Ph:9446764386 <http://twitter.com/jestinjoy>

On Thu, Oct 16, 2014 at 11:04 PM, Dalai Felinto <dfelinto at gmail.com> wrote:

> Jestin,
> There are  parts of your problem:
>
> 1) Text Editor
>
> The problem you show in the screenshot has nothing to do with the BGE,
> since the Text Editor is pretty much an integral part of Blender.
> Blender 2.72 allows you to pick a custom font to use as International
> Font. Get a font that supports the characters you need and use that
> instead.
>
> 2) BGE
>
> The BGUI is a third party script, so here is not the best place to
> pinpoint what is the issue in that case. That said, the same font you
> use for (1) should work here. Just find a way to use a custom font
> with BGUI (I'm sure it supports, I just don't know off the top of my
> head how to set that up).
>
> 3) Last but not least
>
> You can also use the font you found for (1) and use that with a Text
> object. Text objects allows for true type fonts inside the BGE.
> (though BGUI is a more convenient way of using it for interface). It
> will help you  to debug if the issue is BGUI or your font.
>
> Cheers,
> Dalai
> --
> blendernetwork.org/dalai-felinto
> www.dalaifelinto.com
>
>
> 2014-10-16 4:14 GMT-03:00 Jestin Joy <jestinjoy at gmail.com>:
> > Little Google search gave me this
> >
> http://wiki.blender.org/index.php/Doc:2.6/Manual/Preferences/System#International_Fonts
> > Could see that my language Malayalam is not listed there. Also found this
> > https://developer.blender.org/T40179.
> >
> > Could someone provide me a quick solution.
> >
> > Screenshot of my problem is given in this link:
> > http://i.stack.imgur.com/92jG3.png
> >
> > Jestin Joy
> > Ph:9446764386
> >
> > On Thu, Oct 16, 2014 at 11:54 AM, Piotr Arłukowicz <piotao at inf.ug.edu.pl
> >
> > wrote:
> >>
> >> Dear Jestin,
> >>
> >> I'm not an expert on quirks of fonts in BGE, but maybe, in your case,
> >> there is a font-related problem. Some language encodings aren't present
> in
> >> fonts, especially they are not ported in native Blender Bfont. Did you
> try
> >> to use another fonts with glyphs for your language? Changing just a font
> >> could help a lot. Another way is to make displaying text from a texture,
> >> using uv splits and then a game is creating sprites which are displayed.
> >> Then you can even draw your own fonts, but this method is a bit more
> >> complicated, however, it was used since years, so you'll be able to find
> >> good tutorials about it. Just look for "BGE custom fonts" or similar.
> >>
> >> regards
> >> Pio
> >>
> >>
> >> Piotr Arłukowicz, PhD, BFCT
> >> University of Gdańsk, Faculty of Mathematics, Physics and Informatics,
> >> Dept. of AI,
> >> Wit Stwosz 57, 80-952 Gdańsk, room 121, tel.: +48585232151,
> >> https://inf.ug.edu.pl/~piotao
> >> Polish Blender Course: http://polskikursblendera.pl/ [PL]
> >>
> >> 2014-10-16 7:51 GMT+02:00 Jestin Joy <jestinjoy at gmail.com>:
> >>>
> >>> Hi,
> >>>
> >>> I am developing an application using BGE. But I am facing a problem
> where
> >>> I couldn't enter Malayalam language into text editor or couldn't enter
> >>> Malayalam to text input field made using the bgui. It shows up as small
> >>> square boxes.
> >>>
> >>> I could see that some other languages like russian, korean works well.
> It
> >>> would be helpful if you could give information about enabling
> Malayalam in
> >>> BGE  too.
> >>>
> >>> _______________________________________________
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> >>> Bf-gamedev at blender.org
> >>> http://lists.blender.org/mailman/listinfo/bf-gamedev
> >>>
> >>
> >>
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> >
> >
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