[Bf-gamedev] Unreal Engine-like Viewport Navigation (patch)

Lina Halper lina.halper at epicgames.com
Mon Nov 17 16:39:03 CET 2014


Oh Dalai, thank you so much for the link. I just found the link.

Thanks,

--Lina,

On Fri, Nov 14, 2014 at 5:10 PM, Dalai Felinto <dfelinto at gmail.com> wrote:

> Hi Lina thanks for the corrections. I posted a link for builds for
> linux, windows and mac. None of them work for you?
> --
> blendernetwork.org/dalai-felinto
> www.dalaifelinto.com
>
>
> 2014-11-14 19:31 GMT-02:00 Lina Halper <lina.halper at epicgames.com>:
> > Thank you so much for the feature. I'd love to check it out soon, but
> having
> > some trouble with getting a build and compiling.
> >
> > Anyway, just a tiny correction, UDK is Unreal Engine 3 Development Kit,
> and
> > we don't call Unreal Engine 4 UDK. :)
> >
> > Thanks a lot!
> >
> > --Lina,
> >
> > On Thu, Nov 13, 2014 at 10:47 PM, Dalai Felinto <dfelinto at gmail.com>
> wrote:
> >>
> >> Hi,
> >>
> >> I've implemented the viewport navigation of UDK (Unreal Engine, from
> >> Epic) in Blender. It's built on top of the walk navigation system with
> >> a custom keymap for the special mouse modes that are unique to unreal.
> >>
> >> If you are familiar with Unreal (or even if you are not) the patch and
> >> more details are here: https://developer.blender.org/D897
> >>
> >> I also recorded a screencast to show the navigation, but it's hard to
> >> convey in a video how well the system works:
> >> https://www.youtube.com/watch?v=7u2mAHOBIXY&hd=1
> >>
> >> Feedback and comments are not only welcome but necessary ;)
> >>
> >> Thanks,
> >> Dalai
> >> --
> >> blendernetwork.org/dalai-felinto
> >> www.dalaifelinto.com
> >> _______________________________________________
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> >
> >
> >
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