[Bf-gamedev] GSOC proposal? ES rasterizer + Raspberry Pi
Arnaud Loonstra
arnaud at sphaero.org
Fri Mar 14 08:36:09 CET 2014
On 03/14/2014 01:30 AM, Jason Wilkins wrote:
> There is a branch that runs on ES already (viewport fx). The game
> engine was running on the compatibility layer that's in viewport fx
> in the Swiss cheese branch, but I didn't port the game engine over to
> the viewport fx branch (too many merge conflicts in an area I don't
> know enough about yet). I don't anticipate it being a lot of work
> when I do port it.
>
I have read and seen some ES code but I haven't been able to use it
hence my proposal. From what I heard the android port has been put in
the fridge for now. I don't know how much work it would be but if I read
your reply correct you are saying: "Don't go there, I'm already on it".
Rg,
Arnaud
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