[Bf-gamedev] New FBX Exporter

Mitchell Stokes mogurijin at gmail.com
Fri Jun 6 03:18:22 CEST 2014


We have a new binary FBX exporter in Blender thanks to the efforts of
Bastien Montagne. You can find more information in this recent
code.blender.org post:
http://code.blender.org/index.php/2014/06/supporting-game-developers-with-blender-2-71/

We've run various tests ourselves, but we'd really like to get feedback
from people actually using Blender to create assets for use in engines such
as Unity, UDK, UE4, or just about any engine that accepts FBX files. To
this end, we highly encourage users to test out recent development builds
(found at http://builder.blender.org/) and play around with the new
exporter. Use it, abuse it, throw your complicated production files at it,
and then let us know what breaks via the bug tracker (
https://developer.blender.org/).

--Mitchell Stokes
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