[Bf-gamedev] Slow parenting changes

Angus Hollands goosey15 at gmail.com
Wed Jul 23 03:10:31 CEST 2014


Agreed. It's a partial relationship and already causes issues with how its
implemented (recall the slowParent timeoffset bug).

To be honest, we should either implement this as a logic brick (which seems
wrong because that's a very specific task), or Python code, which is very
trivial.

Not sure about a constraint, not familiar with them, but I can see this
meeting the criteria.

Regards,
Angus
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