[Bf-gamedev] Lua

Jason Wilkins jason.a.wilkins at gmail.com
Thu Sep 26 17:33:57 CEST 2013

I've used SWIG, and it did occur to me that if I wrote a SWIG interface
file that it would bring in lots of languages all at once.

It doesn't support just "any" language.  I wish it had V8 or spidermonkey
support, for example.

On Thu, Sep 26, 2013 at 10:29 AM, Jacob Merrill
<blueprintrandom1 at gmail.com>wrote:

> What about this? - http://www.swig.org/
> this seems like a way to make "ANY" language grab the same handles in the
> BGE.
> I could be mistaken...
> _______________________________________________
> Bf-gamedev mailing list
> Bf-gamedev at blender.org
> http://lists.blender.org/mailman/listinfo/bf-gamedev
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-gamedev/attachments/20130926/e9fade22/attachment.htm 

More information about the Bf-gamedev mailing list