[Bf-gamedev] New Bullet version and Featherstone

Daniel Stokes kupomail at gmail.com
Mon Nov 18 17:45:10 CET 2013


My appologies, I didn't realize this list was also for the BGE. Carry on.

Regards,
Daniel Stokes


On Sun, Nov 17, 2013 at 3:57 AM, Anthony Edlin <akrashe at gmail.com> wrote:

> I thought it was pretty clear what this list was for from this initial
> email:
>
> On Sat, Sep 14, 2013 at 5:59 AM, Ton Roosendaal <ton at blender.org> wrote:
> >Hi,
> >
> >For a more focused discussion on anything game creation related,
> >including tools for artists, file I/O, the Blender GE - I've added a new
> list:
> >
> >http://lists.blender.org/mailman/listinfo/bf-gamedev
>
>
> or from the description on that page:
>
> "List for Blender developers and other people who are interested to be
> involved in game creation features in general. Here we can discuss
> work and roadmaps for tools for game artists, for file I/O to support
> external engins, and for work on Blender's Game Engine itself."
>
>
> If you want to exclude some of those things then I suggest that the
> description is changed.
> _______________________________________________
> Bf-gamedev mailing list
> Bf-gamedev at blender.org
> http://lists.blender.org/mailman/listinfo/bf-gamedev
>
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