[Bf-funboard] Loading Screen for Blender

Michael Knubben michaelknubben at gmail.com
Wed May 11 16:49:56 CEST 2016


This has come up before, and my response then was:
https://dl.dropboxusercontent.com/u/17715/BL_loadingscreen.gif

Essentially, Blender loads really fast, so I've personally never seen the
need.

On Wed, May 11, 2016 at 12:00 PM, <bf-funboard-request at blender.org> wrote:

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>    1. Re: Loading Screen for Blender (David Jeske)
>    2. Re: Loading Screen for Blender (Matjaz Lamut)
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> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 10 May 2016 17:54:25 -0700
> From: David Jeske <davidj at gmail.com>
> Subject: Re: [Bf-funboard] Loading Screen for Blender
> To: "Discuss Blender's functionality." <bf-funboard at blender.org>
> Message-ID:
>         <CA+CP9O7LYKAG+e+48NmHEmaY-EahAD=G-WTAzHYWKP=9X=
> z4Aw at mail.gmail.com>
> Content-Type: text/plain; charset=UTF-8
>
> On Tue, May 10, 2016 at 5:16 PM, gandalf3 <zzyxpaw at gmail.com> wrote:
>
> > On my slightly-beefy linux machine it takes 9 seconds if I haven't
> > started blender in a while, and a little under 1.5 seconds otherwise.
> > (counting from launch to until blender is fully usable).
> >
>
> I can't speak for blender foundation, but to me 9-15 seconds on a HDD seems
> like a long enough time to justify either speeding up startup or making a
> clean loading splash, if someone wants to do the work. That said, the world
> is moving to SSD, so this problem is slowly but steadily disappearing on
> its own.
>
>
> > It's worth noting that on the first run in a while, there is usually a
> > long delay filled with disk activity before the splash screen of either
> > gimp or audacity even appears. I imagine this is similar to the 7.5
> > second delay blender sometimes experiences.
> >
> > This makes me wonder if the delay caused by slow IO operations is even
> > practically progress-bar-able. Chances are it'd end up being one of
> > those progress bars that doesn't move for 10 seconds then jumps to
> > complete all at once..
> >
>
> It takes some time for the OS to load the EXE, load the DLLs, and run their
> inits before any code is going to run. It would surprise me if this was
> 7.5s even on an HDD, but I suppose it depends on how much the DLLs do
> during their init. One way to get around this is with a separate
> lightweight tiny "splash launcher" which has no dependencies and just puts
> up a splash before launching the real app -- but IMO effort like this would
> be better spent making startup faster.
>
>
> ------------------------------
>
> Message: 2
> Date: Wed, 11 May 2016 10:14:28 +0200
> From: Matjaz Lamut <matjaz.lamut at gmail.com>
> Subject: Re: [Bf-funboard] Loading Screen for Blender
> To: "Discuss Blender's functionality." <bf-funboard at blender.org>
> Message-ID:
>         <
> CAMqmiz+5FRfHS4fwqsxMNffXRKa-ZCfQ_OPHtn311CWtipjs7Q at mail.gmail.com>
> Content-Type: text/plain; charset=UTF-8
>
> Hello,
>
> I am one of those with less capable machines :) my laptop is in its 6th
> year (i3 380m, mobility radeon5650, 4gb ram, hdd, win 10). On first start,
> it takes 3s for the console to appear and 9s for Blender to load
> completely. On further starts it's 3s or less to load. For my use case, the
> splash would show in a meaningful way for the first run of Blender for the
> day.
>
> Also, as David Jeske says, with SSDs the problem is slowly going away on
> its own.
>
> Then there is the still unanswered question of what benefit this brings to
> the user. I understand it can be an annoying question, but User Interface
> is all about the user and his/her needs. Any addition should satisfy a real
> need, otherwise it's not needed. The question helps to explore and identify
> those needs. For example, it was a good idea to ask for benchmarks, we went
> from "Blender loads fast enough for me" to "Blender loads in this many
> seconds".
>
> Matja?
>
> On Wed, May 11, 2016 at 2:54 AM, David Jeske <davidj at gmail.com> wrote:
>
> > On Tue, May 10, 2016 at 5:16 PM, gandalf3 <zzyxpaw at gmail.com> wrote:
> >
> > > On my slightly-beefy linux machine it takes 9 seconds if I haven't
> > > started blender in a while, and a little under 1.5 seconds otherwise.
> > > (counting from launch to until blender is fully usable).
> > >
> >
> > I can't speak for blender foundation, but to me 9-15 seconds on a HDD
> seems
> > like a long enough time to justify either speeding up startup or making a
> > clean loading splash, if someone wants to do the work. That said, the
> world
> > is moving to SSD, so this problem is slowly but steadily disappearing on
> > its own.
> >
> >
> > > It's worth noting that on the first run in a while, there is usually a
> > > long delay filled with disk activity before the splash screen of either
> > > gimp or audacity even appears. I imagine this is similar to the 7.5
> > > second delay blender sometimes experiences.
> > >
> > > This makes me wonder if the delay caused by slow IO operations is even
> > > practically progress-bar-able. Chances are it'd end up being one of
> > > those progress bars that doesn't move for 10 seconds then jumps to
> > > complete all at once..
> > >
> >
> > It takes some time for the OS to load the EXE, load the DLLs, and run
> their
> > inits before any code is going to run. It would surprise me if this was
> > 7.5s even on an HDD, but I suppose it depends on how much the DLLs do
> > during their init. One way to get around this is with a separate
> > lightweight tiny "splash launcher" which has no dependencies and just
> puts
> > up a splash before launching the real app -- but IMO effort like this
> would
> > be better spent making startup faster.
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard at blender.org
> > https://lists.blender.org/mailman/listinfo/bf-funboard
> >
>
>
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