[Bf-funboard] Blend viewer.

Campbell Barton ideasman42 at gmail.com
Sat Jun 20 13:23:51 CEST 2015


correction:

blender --factory-startup --python-expr "import bpy;
bpy.context.window.screen = bpy.data.screens['3D View Full'];
bpy.context.user_preferences.filepaths.use_load_ui = False"


On Sat, Jun 20, 2015 at 9:23 PM, Campbell Barton <ideasman42 at gmail.com> wrote:
> In a recent build you can do...
>
> blender b --factory-startup --python-expr "import bpy;
> bpy.context.window.screen = bpy.data.screens['3D View Full'];
> bpy.context.user_preferences.filepaths.use_load_ui = False"
>
> ... you can add a blend file after to view it.
>
> On Sat, Jun 20, 2015 at 6:46 PM, Knapp <magick.crow at gmail.com> wrote:
>> Campbell, I looked at the CLI for blender and did not see any commands to
>> set up the full screen etc that would need to be set at startup in the
>> viewer mode. Is there a resource for these commands or are they not there?
>>
>> On Sat, Jun 20, 2015 at 8:35 AM, Knapp <magick.crow at gmail.com> wrote:
>>
>>> Yes, I see no problem at all with just using blender as the viewer in
>>> Dolphin. I will see if I can get that working. I really have no idea how
>>> but I bet I can.
>>> Thanks!
>>>
>>> On Sat, Jun 20, 2015 at 5:47 AM, Campbell Barton <ideasman42 at gmail.com>
>>> wrote:
>>>
>>>> On Sat, Jun 20, 2015 at 6:59 AM, Knapp <magick.crow at gmail.com> wrote:
>>>> > On Fri, Jun 19, 2015 at 10:46 PM, gandalf3 <zzyxpaw at gmail.com> wrote:
>>>> >
>>>> >> On 06/19/15 05:18, Knapp wrote:
>>>> >> > Is there a Blend viewer that can be linked to Dolphin (KDE Linux) or
>>>> >> other
>>>> >> > file browsers so we can view blends? If not, would it be hard to
>>>> write?
>>>> >> >
>>>> >> There is a plugin to preview .blends in dolphin already:
>>>> >> kde-look.org/content/show.php/?content=146380
>>>> >>
>>>> >> --
>>>> >> -gandalf3
>>>> >>
>>>> >
>>>> > Yes, I know and use that, but the thumbnail is way to small but that has
>>>> > been talked about before.
>>>> > What I meant here is a 3d viewer.
>>>>
>>>> In the 90's there was in fact a blend file viewer (Ton mentioned
>>>> recently, not sure it was released?).
>>>>
>>>> The viewer would end up having to be a stripped down version of
>>>> Blender (to load libraries, node trees, GLSL shaders, modifiers
>>>> etc...) It would basically end up being Blender without the
>>>> game-engine, addons or an interface.
>>>>
>>>> Its not especially hard to do this, (though it would take some time to
>>>> setup), the problem is more that its a hassle to maintain longer term,
>>>> and a reasonable amount of work just for the slight convenience of
>>>> viewing Blend files in a different kind of window.
>>>>
>>>> Blender loads fairly fast, just make a wrapper script that loads a
>>>> blend file without any UI & only-render view-port option enabled.
>>>> Functionally this is nearly the same as a Blend-file viewer.
>>>> _______________________________________________
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>>>> Bf-funboard at blender.org
>>>> http://lists.blender.org/mailman/listinfo/bf-funboard
>>>>
>>>
>>>
>>>
>>> --
>>> Douglas E Knapp
>>>
>>> Massage in Gelsenkirchen-Buer:
>>> http://douglas.bespin.org/tcm/ztab1.htm
>>> Please link to me and trade links with me!
>>>
>>
>>
>>
>> --
>> Douglas E Knapp
>>
>> Massage in Gelsenkirchen-Buer:
>> http://douglas.bespin.org/tcm/ztab1.htm
>> Please link to me and trade links with me!
>> _______________________________________________
>> Bf-funboard mailing list
>> Bf-funboard at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-funboard
>
>
>
> --
> - Campbell



-- 
- Campbell


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