[Bf-funboard] Plane Lamp and White Diffuse Mystery results?
nkansahrexford at gmail.com
Fri Jun 7 15:45:35 CEST 2013
Hi. Theres this
G+ with an image but I wish to briefly chip the summary in here and
finally ask, Why is the results so.
1. Its hard if not impossible to create a 100% white diffuse shader in
2. Using a plane as emission, its interaction with a surface is is seen to
be in a circular.
See post for image description and details.
Are there any work arounds. If not, why is it so?
+Rexford <https://plus.google.com/107174506890941499078> | +Blender
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