[Bf-funboard] Proposal: Alt-Mmb to center view to surface

Sean Olson seanolson at gmail.com
Fri Jan 18 02:25:47 CET 2013


Just so you know, mmb+alt already snaps view to orthographic views.  Click
drag with mmb, then hit alt.

-Sean


On Wed, Jan 16, 2013 at 12:22 PM, Alberto Torres <kungfoobar at gmail.com>wrote:

> Shift+B does something similar, but it would be nice to have it without
> changing the zoom in a simpler shortcut. Numpad dot also does that, but for
> the selected element. How about this?
>
> Alt+mmb = what Paweł said.
> Alt+clic drag mmb = the same with zoom (like shift+B minus confirmation).
>
> It would be simpler and easier to remember than the existing two options.
>
> Also it's similar to Second Life's alt+LMB. SL interface is awful,
> unintuitive and slow, but alt+LMB is one feature I missed from it in other
> apps (the other being radial menus, but they removed that).
>
> Cheers.
>
> 2013/1/16 Julio Iglesias <j at zafio.com>
>
> > +1
> >
> > Plus I would love an option to make the view rotate around that point. It
> > would be very handy for Sculpt and Paint modes.
> > And going a bit further, another option to synchronize it with each
> stroke.
> >
> > Regards.
> >
> > On Wed, Jan 16, 2013 at 3:29 PM, Paweł Łyczkowski <
> > pawellyczkowski at gmail.com
> > > wrote:
> >
> > > As far as I know alt-mmb is not used for anything in the 3d view. A
> nice
> > > usage would be: the user clicks alt-mmb on the surface of an object,
> and
> > > the view is moved and centered to the point where he clicked.
> > >
> > > Regards
> > > PLyczkowski
> > > plyczkowski.com
> > > _______________________________________________
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> > > Bf-funboard at blender.org
> > > http://lists.blender.org/mailman/listinfo/bf-funboard
> > >
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> >
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