[Bf-funboard] Consistency in the snap menus

Pietro Grandi pietro.grandi.3d at gmail.com
Sun Sep 23 11:58:44 CEST 2012


I usually don't have this problem, but it make sense to have such a
consinstency in snap menus

On Fri, Sep 21, 2012 at 1:33 PM, "Peter Hähnlein" <hidarikiki at gmx.net>wrote:

> Hello!
>
> One thing I recently came across is that the Snap Menus(Shift-S) don't
> align very well. The really great time saver feature of Blender's numbered
> menus is something I use a lot for the more common tasks (W 1, W 4, shift-S
> 3, Shift-S 2 etc.)
>
> The problem starts when you use different snap menus.
>
> 3D-view:
> 1. Selection to Grid
> 2. Selection to Cursor
> 3. * Cursor to selected *
> 4. Cursor to center
> 5. Cursor to grid
> 6. Cursor to Active
>
> UV/Image Editor:
> 1. Selected to Pixels
> 2. Selected to Cursor
> 3. Selected to Adjacent Unselected
> 4. Cursor to Pixels
> 5. * Cursor to Selected *
>
> UV/Image Editor (suggestion):
>
> 1. Selected to Pixels
> 2. Selected to Cursor
> 3. Cursor to Selected
> 4. Selected to Adjacent Unselected
> 5. Cursor to Pixels
>
>
>   While I can appreciate that Menus are arranged in logical order, I never
> use that order to find an item. I just memorize the number.
>
>   Wouldn't it be more consistent and easier to use if a matching entry had
> the same number?
>
> Cheers
> Pete
>
>
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