[Bf-funboard] Bf-funboard Digest, Vol 79, Issue 8

Karl Kühberger karl.kuehberger at gmail.com
Sun Jun 10 11:50:03 CEST 2012


This would be generally nice. It could be to switch on/off
in the User preferences. Additionally there could appear
a point or ring on the cursor to indicate whitch mouse-button
is actually pressed. Would be great for presentations and
workshops (instead of using an extra software).

Kind regards,
Karl



2012/6/10 Tomislav Čorak <tommyfive at gmail.com>

> Hi guys,
> just a quick thought,
> imho it will be nice to have quick notification when executing command like
> delete, undo..
> maybe in 3d viewport bottom left (like screencast addon) or even at center
> (think lightroom)
> tnx
>
> On Fri, Jun 8, 2012 at 11:01 PM, Paweł Łyczkowski <
> pawellyczkowski at gmail.com
> > wrote:
>
> > I'd say that the vanishing confirmation dialogue is a problem, I saw
> > people struggle with it. A clickable cancel button just below the
> > confirmation button would be a solution.
> >
> > W dniu 08-06-2012 22:57, Jorge Rodriguez pisze:
> > > That's part of the problem. An easily dismissible confirmation is as
> bad
> > as
> > > an obnoxious one, but in different ways. The user is apt to not even
> > notice
> > > it existed, which would defeat its purpose.
> > >
> > > Solutions would be to more clearly demarcate objects that are selected,
> > to
> > > reduce accidental pressing of the delete key by moving it elsewhere, or
> > as
> > > a failsafe to save historical versions of the file for the user. Or,
> > simply
> > > to accept that mistakes happen to even the most careful users despite
> any
> > > attempts to mitigate them. Confirmation is a usability mistake.
> > >
> > > On Fri, Jun 8, 2012 at 1:49 PM, Paweł Łyczkowski
> > > <pawellyczkowski at gmail.com>wrote:
> > >
> > >> Propose a solution then, rather than complain. In my opinion there is
> no
> > >> better way to prevent accidentally deleting things than a confirmation
> > >> request. Please note that the confirmation requests that Blender uses
> > >> are much faster than standard ones, appearing directly under the
> mouse,
> > >> and being cancelled by moving the mouse away.
> > >>
> > >> Regards
> > >> PLyczkowski
> > >>
> > >>> Sounds to me like a problem with Blender deleting things without the
> > user
> > >>> knowing. It's not a problem that can be fixed with confirmations,
> since
> > >>> perhaps the user meant to delete something inside the viewport and
> > >> doesn't
> > >>> realize that another object outside the viewport is also selected. If
> > we
> > >>> want to avoid the trash bin then Blender needs to let the user know
> > that
> > >> it
> > >>> deleted the object, but there's many ways to do that without
> bothering
> > >> the
> > >>> user with a confirmation request. Otherwise Blender is like Windows
> > >> Vista's
> > >>> UAC, constantly asking for permission to do shit, and the user
> > habitually
> > >>> always presses "Okay" and thus no additional security is had. The
> > >>> confirmation is just the wrong tool for the job.
> > >>>
> > >> _______________________________________________
> > >> Bf-funboard mailing list
> > >> Bf-funboard at blender.org
> > >> http://lists.blender.org/mailman/listinfo/bf-funboard
> > >>
> > >
> > >
> >
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-funboard
> >
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard at blender.org
> http://lists.blender.org/mailman/listinfo/bf-funboard
>


More information about the Bf-funboard mailing list