[Bf-funboard] Bf-funboard Digest, Vol 79, Issue 8

Tomislav Čorak tommyfive at gmail.com
Sun Jun 10 11:12:34 CEST 2012


Hi guys,
just a quick thought,
imho it will be nice to have quick notification when executing command like
delete, undo..
maybe in 3d viewport bottom left (like screencast addon) or even at center
(think lightroom)
tnx

On Fri, Jun 8, 2012 at 11:01 PM, Paweł Łyczkowski <pawellyczkowski at gmail.com
> wrote:

> I'd say that the vanishing confirmation dialogue is a problem, I saw
> people struggle with it. A clickable cancel button just below the
> confirmation button would be a solution.
>
> W dniu 08-06-2012 22:57, Jorge Rodriguez pisze:
> > That's part of the problem. An easily dismissible confirmation is as bad
> as
> > an obnoxious one, but in different ways. The user is apt to not even
> notice
> > it existed, which would defeat its purpose.
> >
> > Solutions would be to more clearly demarcate objects that are selected,
> to
> > reduce accidental pressing of the delete key by moving it elsewhere, or
> as
> > a failsafe to save historical versions of the file for the user. Or,
> simply
> > to accept that mistakes happen to even the most careful users despite any
> > attempts to mitigate them. Confirmation is a usability mistake.
> >
> > On Fri, Jun 8, 2012 at 1:49 PM, Paweł Łyczkowski
> > <pawellyczkowski at gmail.com>wrote:
> >
> >> Propose a solution then, rather than complain. In my opinion there is no
> >> better way to prevent accidentally deleting things than a confirmation
> >> request. Please note that the confirmation requests that Blender uses
> >> are much faster than standard ones, appearing directly under the mouse,
> >> and being cancelled by moving the mouse away.
> >>
> >> Regards
> >> PLyczkowski
> >>
> >>> Sounds to me like a problem with Blender deleting things without the
> user
> >>> knowing. It's not a problem that can be fixed with confirmations, since
> >>> perhaps the user meant to delete something inside the viewport and
> >> doesn't
> >>> realize that another object outside the viewport is also selected. If
> we
> >>> want to avoid the trash bin then Blender needs to let the user know
> that
> >> it
> >>> deleted the object, but there's many ways to do that without bothering
> >> the
> >>> user with a confirmation request. Otherwise Blender is like Windows
> >> Vista's
> >>> UAC, constantly asking for permission to do shit, and the user
> habitually
> >>> always presses "Okay" and thus no additional security is had. The
> >>> confirmation is just the wrong tool for the job.
> >>>
> >> _______________________________________________
> >> Bf-funboard mailing list
> >> Bf-funboard at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-funboard
> >>
> >
> >
>
> _______________________________________________
> Bf-funboard mailing list
> Bf-funboard at blender.org
> http://lists.blender.org/mailman/listinfo/bf-funboard
>


More information about the Bf-funboard mailing list