[Bf-funboard] Please add a Zoom Border zoom out

Campbell Barton ideasman42 at gmail.com
Wed Aug 8 22:02:48 CEST 2012


3d viewport support added:
http://blender.markmail.org/thread/uwesu5svixeo6wws

All border zoom-out uses (Shift+B, MMB),
this is assigned to the zoom-out gesture.

On Wed, Aug 8, 2012 at 9:22 PM, Campbell Barton <ideasman42 at gmail.com> wrote:
> Interesting - it is there already, for 2D views at least (node, graph,
> logic, dope sheet and sequencer). will check on adding for view3d,
> perhaps image view too.
>
> On Wed, Aug 8, 2012 at 7:00 PM, Reiner <reiner.prokein at t-online.de> wrote:
>> Well. Blender already has the Zoom border tool. So it`s not the question
>> to add it or not. It is already there. But it is incomplete. Zoom out is
>> missing. Thus my request.
>>
>> Rectangle zoom with zoom in and out works like charm in other apps since
>> years. It`s a very fast and efficient way to navigate that i don`t want
>> to miss anymore. I barely touch normal zoom tools in my favourite
>> modeler anymore. Rectangle zoom is so much faster and more efficient.
>> You can define the zoom amount by the size of the rectangle, and capture
>> the area that you want to see. By that you also define to where it
>> zooms. No extra navigation required. This is really much quicker and
>> more intuitive once you tried it a few times, compared to the classical
>> zoom. Which needs much more mouse action for the same thing. Normal zoom
>> also requires a hotkey to activate it. So there is not really a
>> difference here.
>>
>> Zooming out is simply doing the opposite of zooming in, valueswise.
>> Let`s say you drag the rectangle to half of the size of the screen to
>> zoom in. Then the screen zooms in until this half of size is full size
>> of the screen now. Now elt`s drag the rectangle to half of the size of
>> the screen to zoom out. Then the screen zooms out until it is double the
>> size of the rectangle. You don`t need to draw the rectangle above the
>> borders of the screen for that. Hope that explains it a bit.
>>
>> The good thing is, when you don`t have a need for a tool then nobody
>> forces you to use it. Others may have a need for it though. I have :)
>>
>> Am 08.08.2012 18:37, schrieb Bassam Kurdali:
>>> -1
>>> Sorry I just don't understand how this is intuitive.
>>> Zoom border is neither zoom in or zoom out; we already have interface
>>> for these; rather, zoom border does what it says on the tin. zoom to the
>>> border drawn on the screen. how does this map to zooming out? you can't
>>> draw a border bigger than the screen, and you can't really specify the
>>> rectangle ... this should be renamed 'really inefficient zoom out that
>>> requires a hotkey'
>>> Please don't do it.
>>>
>>> On Wed, 2012-08-08 at 13:52 +0200, Campbell Barton wrote:
>>>> Sounds good, would use MMB to zoom out though, this is consistant with
>>>> select==LMB and deselect == MMB, It also wont mess with existing use
>>>> where you dont have to care which way you draw the rectangle.
>>>>
>>>> This is a nice project for a new blender dev :)
>>>>
>>>> On Wed, Aug 8, 2012 at 12:50 PM, Reiner <reiner.prokein at t-online.de> wrote:
>>>>> The Zoom border tool currently just supports zoom in. But that`s just
>>>>> half of the show. Zoom border in in combination with Zoom border out
>>>>> would allow a very quick navigation.
>>>>>
>>>>> UI wise there would be not this much to change. A rectangle dragged from
>>>>> left to right could allow to zoom in, giving you a positive value. A
>>>>> rectangle, dragged from right to left, could allow to zoom out, giving
>>>>> you a negative value.
>>>>>
>>>>> Thanks for considering
>>>>>
>>>>> Tiles
>>>>> _______________________________________________
>>>>> Bf-funboard mailing list
>>>>> Bf-funboard at blender.org
>>>>> http://lists.blender.org/mailman/listinfo/bf-funboard
>>>>
>>>>
>>>
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>>
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>
>
> --
> - Campbell



-- 
- Campbell


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