[Bf-funboard] object locations/ipos

Ralf Hölzemer cheleb at gmx.de
Fri Nov 3 23:06:42 CET 2006

Am Freitag, den 03.11.2006, 21:29 +0100 schrieb Konrad Haenel:
> Most animation suites have some kind of "auto-key" feature which 
> automatically (hence the name) creates keyframes for any change made 
> while it's activated. I can't recall something like that in Blender. I 
> might have overlooked it, but if it's really missing it'd be a nice 
> addition and would solve these kinds of situations.

Hi Konrad,

take a look at the preference panel under "Edit Methods". There's a
section called "Auto Keyframe". Activate the "Action and Object" button
and you're ready to go.


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