[Bf-funboard] 3 Seperate Clipboards :(
Karl Kühberger
kuehberger at gmx.net
Fri Apr 1 11:34:57 CEST 2005
hi campbell,
really nice python scripts and congratulations for your
mill project - the documentation is very interesting.
but I couldn't download the movie (URL not found).
karl
Am 01.04.2005 um 00:22 schrieb Campbell Barton:
> It would be fairly easy to modify my interactive console simply to
> output Blender commandline stuff to a blender window.
> See Blender interactive console on my site
> http://members.iinet.net.au/~cpbarton/ideasman/
>
> - Cam
>
>>
>>> And it would also be cool to be able to read the text from "see
>>> console" when there are errors in python programs (blender doesn't
>>> launch with the console open by default on linux, and it is not the
>>> first thing we think about creating shortcuts for the executable)
>>
>>
>> It would really be cool if you could have the console output,
>> viewable within Blender ( eg select the console from the drop-down
>> view list of 3D View, IPO etc ). You could then position it, eg,
>> below your python editor window, and see errors / debug info straight
>> away, without switching between the two.
>>
>> Mal
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>> http://projects.blender.org/mailman/listinfo/bf-funboard
>>
>>
>
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