[Bf-funboard] 3 Seperate Clipboards :(

Campbell Barton cbarton at metavr.com
Fri Apr 1 00:22:58 CEST 2005


It would be fairly easy to modify my interactive console simply to 
output Blender commandline stuff to a blender window.
See Blender interactive console on my site
http://members.iinet.net.au/~cpbarton/ideasman/

- Cam

>
>> And it would also be cool to be able to read the text from "see 
>> console" when there are errors in python programs (blender doesn't 
>> launch with the console open by default on linux, and it is not the 
>> first thing we think about creating shortcuts for the executable)
>
>
> It would really be cool if you could have the console output, viewable 
> within Blender ( eg select the console from the drop-down view list of 
> 3D View, IPO etc ).  You could then position it, eg, below your python 
> editor window, and see errors / debug info straight away, without 
> switching between the two.
>
> Mal
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>



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