[Bf-funboard] 3 Seperate Clipboards :(
Campbell Barton
cbarton at metavr.com
Fri Apr 1 00:22:58 CEST 2005
It would be fairly easy to modify my interactive console simply to
output Blender commandline stuff to a blender window.
See Blender interactive console on my site
http://members.iinet.net.au/~cpbarton/ideasman/
- Cam
>
>> And it would also be cool to be able to read the text from "see
>> console" when there are errors in python programs (blender doesn't
>> launch with the console open by default on linux, and it is not the
>> first thing we think about creating shortcuts for the executable)
>
>
> It would really be cool if you could have the console output, viewable
> within Blender ( eg select the console from the drop-down view list of
> 3D View, IPO etc ). You could then position it, eg, below your python
> editor window, and see errors / debug info straight away, without
> switching between the two.
>
> Mal
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>
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