[Bf-funboard] painting to define local decimation level

Tom Musgrove tommusgrove__ at hotmail.com
Mon Oct 18 05:06:06 CEST 2004

It would be nice if we could define the level of detail to maintain for 
different areas of a mesh when decimating.  Easiest way to do this might be 
painting, black is lowest level white is highest.

Tom M.

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