[Bf-funboard] fog/depth rendering of vertices mode

Anarky bf-funboard@blender.org
Mon, 15 Sep 2003 17:09:20 +0300


    It would be usefull if there was mode in edit mode of viewing in 
which vertices are somehow fogged or rendered differently based on 
distance ... would help in selecting vertices and realizing depth. On a 
similar idea a rendering in which some vertices are clipped away by a 
plane, or even occluded even in wireframe.