[Bf-funboard] Yafray workgroup
Daniel Johnsson
bf-funboard@blender.org
Mon, 14 Jul 2003 10:54:00 +0200
Hi!
It seems I haven't been loud enough about what I've been up to the last
couple of weeks. (I'm a new member to the list!). Seems like I've coded
quite a few of the things you've been discussing.
I've gotten around to a working result. I'll write a list further down.
Anyways, I've put a page online on the subject. The page needs some
work, I know ;)
http://nishin.outbreak.nu/yafray/export.php
Thought I'd let you know, and I'll hopefully be committing my code
sometime this week. As of now, it's in a Tuhopuu cvs-download on my
computer...
It exports:
>meshes (subsurfs with the help of mesh_to_subsurf(), but that leaves
unwanted things)
>lamps (point, spot, sun + quite allright: soft and photon)
>camera
>textures (image (with UVs), cloud, wood, marble)
>antinoise, DoF
>hemilight, pathlight
Right now, it takes the Pics-path and creates a directory at that location,
<pics_dir>/Rendered/rendered*.tga
<pics_dir>/Meshes/meshes*.xml
<pics_dir>still.xml (main xml)
// Daniel