[Bf-funboard] Yafray workgroup

Mateusz Gorecki bf-funboard@blender.org
Mon, 14 Jul 2003 20:53:44 +0200


Hey!I like it!Does it work under windows?Can i test it?
Mateusz Gorecki

----- Original Message -----
From: "Daniel Johnsson" <nishin@telia.com>
To: <bf-funboard@blender.org>
Sent: Monday, July 14, 2003 10:54 AM
Subject: Re: [Bf-funboard] Yafray workgroup


> Hi!
> It seems I haven't been loud enough about what I've been up to the last
> couple of weeks. (I'm a new member to the list!). Seems like I've coded
> quite a few of the things you've been discussing.
> I've gotten around to a working result. I'll write a list further down.
> Anyways, I've put a page online on the subject. The page needs some
> work, I know ;)
>
> http://nishin.outbreak.nu/yafray/export.php
>
> Thought I'd let you know, and I'll hopefully be committing my code
> sometime this week. As of now, it's in a Tuhopuu cvs-download on my
> computer...
>
> It exports:
>  >meshes (subsurfs with the help of mesh_to_subsurf(), but that leaves
> unwanted things)
>  >lamps (point, spot, sun + quite allright: soft and photon)
>  >camera
>  >textures (image (with UVs), cloud, wood, marble)
>  >antinoise, DoF
>  >hemilight, pathlight
>
> Right now, it takes the Pics-path and creates a directory at that
location,
> <pics_dir>/Rendered/rendered*.tga
> <pics_dir>/Meshes/meshes*.xml
> <pics_dir>still.xml (main xml)
>
> // Daniel
>
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