[Bf-extensions-cvs] [d290273a] master: glTF: tweak some ops descriptions
Julien Duroure
noreply at git.blender.org
Fri Feb 8 22:07:54 CET 2019
Commit: d290273a7016899f0a8114682c4d93b553a542ca
Author: Julien Duroure
Date: Fri Feb 8 22:07:21 2019 +0100
Branches: master
https://developer.blender.org/rBAd290273a7016899f0a8114682c4d93b553a542ca
glTF: tweak some ops descriptions
===================================================================
M io_scene_gltf2/__init__.py
===================================================================
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index bcf6a5eb..d5cde478 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -156,7 +156,7 @@ class ExportGLTF2_Base:
export_apply: BoolProperty(
name='Apply Modifiers',
- description='Apply modifiers to mesh objects',
+ description='Apply modifiers (excluding Armatures) to mesh objects',
default=False
)
@@ -424,7 +424,7 @@ class ExportGLTF2_Base:
class ExportGLTF2(bpy.types.Operator, ExportGLTF2_Base, ExportHelper):
"""Export scene as glTF 2.0 file"""
bl_idname = 'export_scene.gltf'
- bl_label = 'Export glTF 2.0 (.glb/.gltf)'
+ bl_label = 'Export glTF 2.0'
filename_ext = ''
@@ -437,7 +437,7 @@ def menu_func_export(self, context):
class ImportGLTF2(Operator, ImportHelper):
bl_idname = 'import_scene.gltf'
- bl_label = 'Import glTF 2.0 (.glb/.gltf)'
+ bl_label = 'Import glTF 2.0'
filter_glob: StringProperty(default="*.glb;*.gltf", options={'HIDDEN'})
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