[Bf-extensions-cvs] [d290273a] master: glTF: tweak some ops descriptions

Julien Duroure noreply at git.blender.org
Fri Feb 8 22:07:54 CET 2019


Commit: d290273a7016899f0a8114682c4d93b553a542ca
Author: Julien Duroure
Date:   Fri Feb 8 22:07:21 2019 +0100
Branches: master
https://developer.blender.org/rBAd290273a7016899f0a8114682c4d93b553a542ca

glTF: tweak some ops descriptions

===================================================================

M	io_scene_gltf2/__init__.py

===================================================================

diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index bcf6a5eb..d5cde478 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -156,7 +156,7 @@ class ExportGLTF2_Base:
 
     export_apply: BoolProperty(
         name='Apply Modifiers',
-        description='Apply modifiers to mesh objects',
+        description='Apply modifiers (excluding Armatures) to mesh objects',
         default=False
     )
 
@@ -424,7 +424,7 @@ class ExportGLTF2_Base:
 class ExportGLTF2(bpy.types.Operator, ExportGLTF2_Base, ExportHelper):
     """Export scene as glTF 2.0 file"""
     bl_idname = 'export_scene.gltf'
-    bl_label = 'Export glTF 2.0 (.glb/.gltf)'
+    bl_label = 'Export glTF 2.0'
 
     filename_ext = ''
 
@@ -437,7 +437,7 @@ def menu_func_export(self, context):
 
 class ImportGLTF2(Operator, ImportHelper):
     bl_idname = 'import_scene.gltf'
-    bl_label = 'Import glTF 2.0 (.glb/.gltf)'
+    bl_label = 'Import glTF 2.0'
 
     filter_glob: StringProperty(default="*.glb;*.gltf", options={'HIDDEN'})



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