[Bf-extensions-cvs] [b7630913] blender2.8: UV_OT_export_layout: Correct API to obj.to_mesh(...)
Dalai Felinto
noreply at git.blender.org
Thu Sep 6 16:13:25 CEST 2018
Commit: b7630913cde7272cebd3de19f928ef29313c10d1
Author: Dalai Felinto
Date: Thu Sep 6 11:04:15 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBAb7630913cde7272cebd3de19f928ef29313c10d1
UV_OT_export_layout: Correct API to obj.to_mesh(...)
===================================================================
M io_mesh_uv_layout/__init__.py
===================================================================
diff --git a/io_mesh_uv_layout/__init__.py b/io_mesh_uv_layout/__init__.py
index 061cf376..e7da8c7b 100644
--- a/io_mesh_uv_layout/__init__.py
+++ b/io_mesh_uv_layout/__init__.py
@@ -263,7 +263,7 @@ class ExportUVLayout(bpy.types.Operator):
obj.data.tag = True
if self.modified:
- mesh = obj.to_mesh(context.scene, True, 'PREVIEW')
+ mesh = obj.to_mesh(context.depsgraph, True)
else:
mesh = obj.data
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