[Bf-extensions-cvs] [a4666b7] master: Game Publishing: UI tweaks to make per-platform settings a little more obvious
Mitchell Stokes
noreply at git.blender.org
Fri Jun 27 02:25:10 CEST 2014
Commit: a4666b70d191a778f7a5daab41edabc540e411ee
Author: Mitchell Stokes
Date: Thu Jun 26 17:24:32 2014 -0700
https://developer.blender.org/rBAa4666b70d191a778f7a5daab41edabc540e411ee
Game Publishing: UI tweaks to make per-platform settings a little more obvious
===================================================================
M game_engine_publishing.py
===================================================================
diff --git a/game_engine_publishing.py b/game_engine_publishing.py
index 991a9ac..c04a1fb 100644
--- a/game_engine_publishing.py
+++ b/game_engine_publishing.py
@@ -285,6 +285,7 @@ class RENDER_PT_publish(bpy.types.Panel):
row.prop(ap, 'overwrite')
layout.label("Platforms")
+ layout.prop(ps, 'publish_default_platform')
row = layout.row()
row.template_list("UI_UL_list", "platforms_list", ps, 'platforms', ps, 'platforms_active')
@@ -299,8 +300,7 @@ class RENDER_PT_publish(bpy.types.Panel):
layout.prop(platform, 'player_path')
layout.prop(platform, 'publish')
- layout.prop(ps, 'publish_default_platform')
- layout.operator(PublishAllPlatforms.bl_idname, 'Publish')
+ layout.operator(PublishAllPlatforms.bl_idname, 'Publish Platforms')
class PublishAutoPlatforms(bpy.types.Operator):
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