[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [4160] trunk/py/scripts/addons/modules/ rna_wiki_reference.py: Good deed for the day: Add links to the wiki to some options for materials.
Pablo Vazquez
venomgfx at gmail.com
Sat Jan 12 04:49:35 CET 2013
Revision: 4160
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=4160
Author: venomgfx
Date: 2013-01-12 03:49:29 +0000 (Sat, 12 Jan 2013)
Log Message:
-----------
Good deed for the day: Add links to the wiki to some options for materials. (Right click on button > Online Manual)
Modified Paths:
--------------
trunk/py/scripts/addons/modules/rna_wiki_reference.py
Modified: trunk/py/scripts/addons/modules/rna_wiki_reference.py
===================================================================
--- trunk/py/scripts/addons/modules/rna_wiki_reference.py 2013-01-11 01:00:36 UTC (rev 4159)
+++ trunk/py/scripts/addons/modules/rna_wiki_reference.py 2013-01-12 03:49:29 UTC (rev 4160)
@@ -169,6 +169,7 @@
("bpy.types.ImageFormatSettings.*", "Render/Output#File_Type"),
("bpy.types.RenderSettings.filepath", "Render/Output#File_Locations"),
+ ("bpy.types.RenderSettings.display_mode", "Render/Display#Displaying_Renders"),
("bpy.types.RenderSettings.*", "Render"), # catchall, TODO - refine
# *** ID Subclasses ***
@@ -185,7 +186,18 @@
#("bpy.types.Mask.*", ""), # TODO - manual has no place for this! XXX
# *** Materials (blender internal) ***
("bpy.types.Material.diffuse*", "Materials/Properties/Diffuse_Shaders"),
+ ("bpy.types.Material.specular*", "Materials/Properties/Specular_Shaders"),
+ ("bpy.types.Material.ambient*", "Materials/Properties/Ambient_Light_Effect"),
+ ("bpy.types.Material.preview_render_type", "Materials/Preview"),
("bpy.types.Material.*", "Materials"), # catchall, until the section is filled in
+
+ ("bpy.types.MaterialSlot.link", "Materials/Options#Material_naming_and_linking"),
+ ("bpy.types.MaterialVolume.*", "Materials/Properties/Volume"),
+ ("bpy.types.MaterialHalo.*", "Materials/Halos"),
+ ("bpy.types.MaterialStrand.*", "Materials/Properties/Strands"),
+ ("bpy.types.MaterialSubsurfaceScattering.*", "Materials/Properties/Subsurface_Scattering"),
+ ("bpy.types.MaterialRaytraceMirror.*", "Materials/Properties/Raytraced_Reflections"),
+ ("bpy.types.MaterialRaytraceTransparency.*", "Materials/Properties/Raytraced_Transparency#Raytraced_Transparency"),
# ... todo, many more options
("bpy.types.MovieClip.*", "Motion_Tracking#Movie_Clip_Editor"),
#("bpy.types.NodeTree.*", ""), # dont document
@@ -270,6 +282,7 @@
("bpy.ops.logic.*", "Game_Engine/Logic"),
("bpy.ops.marker.*", "Animation/Markers"),
# ("bpy.ops.mask.*", ""), # TODO
+ ("bpy.ops.material.new", "Materials/Assigning_a_material#Creating_a_new_Material"),
("bpy.ops.material.*", "Materials"),
("bpy.ops.mball.*", "Modeling/Metas"),
("bpy.ops.mesh.*", "Modeling/Meshes"),
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