[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1798] trunk/py/scripts/addons/ game_engine_save_as_runtime.py: Game Engine Save as Runtime:
Mitchell Stokes
mogurijin at gmail.com
Sat Apr 9 04:14:58 CEST 2011
Revision: 1798
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1798
Author: moguri
Date: 2011-04-09 02:14:58 +0000 (Sat, 09 Apr 2011)
Log Message:
-----------
Game Engine Save as Runtime:
* On OSX, copy the Python lib folder to sit alongside the .app instead of the Unix executable.
Modified Paths:
--------------
trunk/py/scripts/addons/game_engine_save_as_runtime.py
Modified: trunk/py/scripts/addons/game_engine_save_as_runtime.py
===================================================================
--- trunk/py/scripts/addons/game_engine_save_as_runtime.py 2011-04-08 10:57:52 UTC (rev 1797)
+++ trunk/py/scripts/addons/game_engine_save_as_runtime.py 2011-04-09 02:14:58 UTC (rev 1798)
@@ -53,7 +53,7 @@
if copy_python:
print("Copying Python files...", end=" ")
src = os.path.join(blender_dir, bpy.app.version_string.split()[0], "python", "lib")
- dst = os.path.join(output_path, "Contents", "MacOS", "lib")
+ dst = os.path.join(output_path, "..")
if os.path.exists(dst):
if overwrite_lib:
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