[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1798] trunk/py/scripts/addons/ game_engine_save_as_runtime.py: Game Engine Save as Runtime:

Mitchell Stokes mogurijin at gmail.com
Sat Apr 9 04:14:58 CEST 2011


Revision: 1798
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-extensions&revision=1798
Author:   moguri
Date:     2011-04-09 02:14:58 +0000 (Sat, 09 Apr 2011)
Log Message:
-----------
Game Engine Save as Runtime:
  * On OSX, copy the Python lib folder to sit alongside the .app instead of the Unix executable.

Modified Paths:
--------------
    trunk/py/scripts/addons/game_engine_save_as_runtime.py

Modified: trunk/py/scripts/addons/game_engine_save_as_runtime.py
===================================================================
--- trunk/py/scripts/addons/game_engine_save_as_runtime.py	2011-04-08 10:57:52 UTC (rev 1797)
+++ trunk/py/scripts/addons/game_engine_save_as_runtime.py	2011-04-09 02:14:58 UTC (rev 1798)
@@ -53,7 +53,7 @@
     if copy_python:
         print("Copying Python files...", end=" ")
         src = os.path.join(blender_dir, bpy.app.version_string.split()[0], "python", "lib")
-        dst = os.path.join(output_path, "Contents", "MacOS", "lib")
+        dst = os.path.join(output_path, "..")
         
         if os.path.exists(dst):
             if overwrite_lib:



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