April 2011 Archives by subject
Starting: Fri Apr 1 03:27:24 CEST 2011
Ending: Sat Apr 30 14:19:15 CEST 2011
Messages: 123
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1759] trunk/py/scripts/addons/ io_export_directx_x.py: Just tested successfully on r35927.
Chris Foster
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1760] trunk/py/scripts/addons: pep8 cleanup & remove unused imports
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1761] contrib/py/scripts/addons/ system_theme_manager.py: Version 1.2
Bart Crouch
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1762] trunk/py/scripts/addons:
Eclectiel L
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1763] trunk/py/scripts/addons/ mesh_bsurfaces.py: An update over surface sketching, allowing object level transformations, Undo, and solving some problems like a mesh duplication that was taking place when there were no strokes , and eliminating a remove doubles that was performed in the whole mesh, now limiting it to just the areas where it' s needed to merge the new surface.
Eclectiel L
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1764] contrib/py/scripts/addons/ sequencer_select_strips_by_type: Sequencer Select Strips By Type - 0.0.3
Bastien Montagne
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1765] trunk/py/scripts/addons/ io_export_unreal_psk_psa.py: Added rebuild armature button bones from scrape selected armature.
John Phan
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1766] trunk/py/scripts/addons/ mesh_bsurfaces.py: SVN maintenance.
gsr b3d
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1767] trunk/py/scripts/addons/ mesh_bsurfaces.py: update for changes in blenders api.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1768] trunk/py/scripts/addons/ netrender: Revert 1732.
Martin Poirier
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1769] trunk/py/scripts/addons/ netrender/master.py: netrender: fix bad statusline error on render
Martin Poirier
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1770] trunk/py/scripts/addons/ space_view3d_materials_utils.py: #(c) 2010 Michael Williamson (michaelw)
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1771] trunk/py/scripts/addons/ space_view3d_materials_utils.py: Fixed multiple copies of materials being added, this script now works for metaballs, text, curves etc.
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1772] trunk/py/scripts/addons/ render_renderfarmfi.py: remove menu item.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1773] trunk/py/scripts/addons/ space_view3d_spacebar_menu.py: update for change in api
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1774] trunk/py/scripts/addons/ mesh_bsurfaces.py: trunk/py/scripts/addons/mesh_bsurfaces.py
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1775] trunk/py/scripts/addons/ io_curve_svg/import_svg.py: handle exceptions for reading non XML files - cant decode or parse, real errors in code will still raise exceptions.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1777] trunk/py/scripts/addons/ mesh_bsurfaces.py: fix from perfection cat (sindra1961), update for API changes.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1778] contrib/py/scripts/addons/ mesh_looptools.py: Version 3.2
Bart Crouch
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1779] contrib/py/scripts/addons: fix for enabling/disabing all contrib addons.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1780] trunk/py/scripts/addons/ mesh_looptools.py: Move from contrib to trunk.
Bart Crouch
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1781] contrib/py/scripts/addons/ mesh_looptools.py: Moved to trunk
Bart Crouch
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1782] contrib/py/scripts/addons/ text_editor_pasteall.py: Fix for register/ unregister requirements + fix for socket module requires byte instead of string (py32 changes)
Dalai Felinto
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1783] contrib/py/scripts/addons/ mesh_bevel: this cleans up some unneded math functions that were hanging around in the va .py file
Tom Musgrove
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1784] trunk/py/scripts/addons/ mesh_looptools.py: SVN maintenance.
gsr b3d
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1785] contrib/py/scripts/addons/ text_editor_pasteall.py: fix for linux.
Dalai Felinto
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1786] contrib/py/scripts/addons/ mesh_bridge.py: removed from contrib/py/scripts/addons/mesh_bridge.py
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1787] contrib/py/scripts/addons/ system_keyboard_svg.py: contrib/py/scripts/addons/system_keyboard_svg.py
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1788] trunk/py/scripts/addons/ mesh_bsurfaces.py: Corrected bl_labels.
Eclectiel L
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1789] trunk/py/scripts/addons/ io_export_unreal_psk_psa.py: Fixed bone roll copy.
John Phan
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1790] contrib/py/scripts/addons/ texpaint_ui.py: adding michaels excellent texture paint layers script to contrib, http:// wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/3D_interaction/ Texture_paint_layers makes a lot of paint related workflows a lot easier on artists
Tom Musgrove
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1791] trunk/py/scripts/addons: update for changes in new api
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1792] contrib/py/scripts/addons: grease pencil retopo from durian which was never used but since there is interest in this , committing WIP script.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1793] trunk/py/scripts/addons/ render_povray/render.py: Further Error handling to allow win 32 bits blender builds to render with Povray 64 bits and the other way around .
Maurice Raybaud
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1794] contrib/py/scripts/addons/ gpencil_retopo/retopo.py: fixing a typo so the script can run
Tom Musgrove
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1795] contrib/py/scripts/addons/ texpaint_ui.py: more add layer types and feedback when no material or layers
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1796] contrib/py/scripts/addons/ texpaint_ui.py: made add alpha more friendly by default...
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1797] contrib/py/scripts/addons/ gpencil_retopo/retopo.py: Turned script into an add-on.
Bart Crouch
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1798] trunk/py/scripts/addons/ game_engine_save_as_runtime.py: Game Engine Save as Runtime:
Mitchell Stokes
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1799] trunk/py/scripts/addons/ space_view3d_materials_utils.py: Indentation fix: if assigning a material already on the object to a selection of faces in edit mode the script would do nothing
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1800] trunk/py/scripts/addons/ space_view3d_materials_utils.py: fix for last commit...
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1801] contrib/py/scripts/addons/ gpencil_retopo: made retopo into a package.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1802] contrib/py/scripts/addons/ gpencil_retopo: pedantic pep8 & style commits
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1803] contrib/py/scripts/addons/ space_view3d_manipulator_Menu.py: updated for api changes
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1804] contrib/py/scripts/addons/ space_view3d_manipulator_Menu.py: forgot to add gpl licence block
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1805] trunk/py/scripts/addons: Formatting/standardization for description/location
Jonathan Smith
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1806] trunk/py/scripts/addons: minor pep8 edits
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1807] trunk/py/scripts/addons/ io_export_anim_mesh_xna/__init__.py: More accurate description.
John Brown
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1808] contrib/py/scripts/addons/ gpencil_retopo: support for closed lines, set defailt precision to 40 since in a simple example, 15 was far too low.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1809] contrib/py/scripts/addons/ gpencil_retopo/retopo.py: ignore single points
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1810] trunk/py/scripts/addons/ mesh_bsurfaces.py: Updated the grease pencil layer conversion to work in Object mode instead of Edit mode , for GPENCIL_OT_SURFSK_add_surface and GPENCIL_OT_SURFSK_strokes_to_curves .
Eclectiel L
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1811] trunk/py/scripts/addons/ io_export_directx_x.py: - Changed addon name as it appears in the Addons list.
Chris Foster
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1812] trunk/py/scripts/addons/rigify: Rigify: fixed broken ik/fk snapping (api changes).
Nathan Vegdahl
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1813] contrib/py/scripts/addons/ io_import_BrushSet.py: first upload; filename will be used as texture names ( note if filenames are to long they will be cropped)
dan grauer
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1814] contrib/py/scripts/addons/ gpencil_retopo/retopo.py: improved line joining, allow for some overlap.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1815] contrib/py/scripts/addons/ gpencil_retopo/retopo.py: fixed example from Jedrzej_s on IRC.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1816] contrib/py/scripts/addons/ io_import_fbx.py: pep8 edits
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1817] contrib/py/scripts/addons/ mesh_bevel/__init__.py: contrib/py/scripts/addons/mesh_bevel/__init__.py
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1818] trunk/py/scripts/addons/ light_field_tools: light field tools, fixes for 2.57 release
Aurel W
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1819] trunk/py/scripts/addons/ io_mesh_raw/__init__.py: io_mesh_raw, fixes for 2.57 release, merge __init__.py
Aurel W
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1820] trunk/py/scripts/addons/ io_export_unreal_psk_psa.py: Fixed the select smoothing face that was not working.
John Phan
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1821] trunk/py/scripts/addons/ io_import_gimp_image_to_scene.py: fix for change in blenders api
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1822] tags/2_57_release/: prepare for tagging 2.57 scripts
Nathan Letwory
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1823] tags/2_57_release/py/: Tag trunk /py (addons) for 2.57 release
Nathan Letwory
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1824] contrib/py/scripts/addons/ add_mesh_archimedean_solids.py: some updates to keep it working
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1825] contrib/py/scripts/addons/ add_mesh_masonry.py: updates for changes in the api
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1826] contrib/py/scripts/addons/ space_view3d_objects_panel.py: updates for changes to the api
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1827] contrib/py/scripts/addons/ mesh_normal_smooth.py: fix for api updates (menu registration)
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1828] trunk/py/scripts/addons: common option to export paths for FBX and OBJ
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1829] contrib/py/scripts/addons/ mesh_normal_smooth.py: fixed error "normalize" > "normalized"
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1830] trunk/py/scripts/addons/ animation_add_corrective_shape_key.py: Fixed naming: mesh.shape_keys.keys - > mesh.shape_keys.key_blocks
Ivo Grigull
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1831] contrib/py/scripts/addons/ game_engine_ragdolls_kit: Angular limits from IK now applied to rigid body joints.
Marcus Jenkins
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1832] trunk/py/scripts/addons/ io_export_unreal_psk_psa.py: Fixed uv' s and tri and quad mesh rebuild button.
John Phan
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1833] trunk/py/scripts/addons/ io_scene_fbx: fix for FBX export not referencing smoothing information, spotted by Robin Deitch (robindeitch).
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1834] trunk/py/scripts/addons/ object_fracture/fracture_ops.py: Fix for Fracture tools, thanks to mont29
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1835] trunk/py/scripts/addons/ object_fracture/data.blend: Updated Fracture script data. blend for api changes
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1836] trunk/py/scripts/addons/ object_fracture/data.blend: Updated Fracture script data. blend for typo in last change
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1837] trunk/py/scripts/addons/ object_fracture/data.blend: Updated Fracture data. blend Projectile object would only collide with prop "age" not "shard"...
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1838] trunk/py/scripts/addons/ object_fracture: *Bug fixes (script thought there was 32 layers, lol).
Bastien Montagne
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1839] trunk/py/scripts/addons/ io_export_unreal_psk_psa.py: Fixed mesh rebuild for face id materials and vertex groups.
John Phan
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1840] contrib/py/scripts/addons/ io_import_LRO_Lola_MGS_Mola_img.py: Update version and rev
Valter Battioli
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1841] trunk/py/scripts/addons/ light_field_tools/light_field_tools.py: light field tools, small fix, wrong rna property name in ui.
Aurel W
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1842] trunk/py/scripts/addons/ render_povray/render.py: Fixed a bug that left some of the potential hyphens in user names that POV-Ray then wouldn 't accept
Maurice Raybaud
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1843] trunk/py/scripts/addons/ io_curve_svg/__init__.py: SVG importer:
Sergey Sharybin
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1844] trunk/py/scripts/addons/ io_export_unreal_psk_psa.py: clean and fixed up vertex groups.
John Phan
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1845] trunk/py/scripts/addons/ space_view3d_copy_attributes.py: fixed Matrix.invert() to Matrix.inverted() due to changes in py api, thanks Jason for bugging me :)
bassam kurdali
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1846] trunk/py/scripts/addons/ io_scene_3ds/import_3ds.py: fix for error with file reported over IRC, some files dont define material names referenced.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1847] contrib/py/scripts/addons/ game_engine_ragdolls_kit: Fixes for recent function-breaking commit.
Marcus Jenkins
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1848] trunk/py/scripts/addons/ io_scene_obj/import_obj.py: fix [#27019] Loading OBJ in animated scene causes runtime error
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1849] trunk/py/scripts/addons/ io_scene_fbx: fix [#27042] FBX export - missing selected objects item
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1850] trunk/py/scripts/addons/ render_renderfarmfi.py: - Added guidelines for submitting the render
Jesse Kaukonen
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1851] contrib/py/scripts/addons/ texpaint_ui.py: Fix for SAVE ALL GENERATED failing on some images.
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1852] contrib/py/scripts/addons/ texpaint_ui.py: Fix for paths on windows...
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1853] contrib/py/scripts/addons/ texpaint_ui.py: saving images now sets to premultiply so they render correctly
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1854] contrib/py/scripts/addons/ mesh_vertex_align_25/__init__.py: very minor fix to make the menu show up again.
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1855] contrib/py/scripts/addons/ texpaint_ui.py: save paint layers now also saves all modified images instead of just the generated ones
michael williamson
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1856] trunk/py/scripts/addons: description for demo mode.
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1857] trunk/py/scripts/addons/ add_mesh_extras.py: Missing argument for menu operator, which messed up the name for Add Wedge in Extras
Jonathan Smith
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1858] tags/2_57a_release/: Prepare for 2.57a tag
Nathan Letwory
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1859] tags/2_57a_release/py/: Tag addons for Blender 2.57a release
Nathan Letwory
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1860] trunk/py/scripts/addons: merged "lesser" add mesh scripts.
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1861] contrib/py/scripts/addons/ add_mesh_archimedean_solids.py: removing scripts/addons/ add_mesh_archimedean_solids.py
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1862] trunk/py/scripts/addons/ render_povray/render.py: Added Linux Binary detection thanks to Bela Mihalik's patch.
Maurice Raybaud
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1863] trunk/py/scripts/addons/ io_export_unreal_psk_psa.py: fixed export error on export single/all/ select action sets.
John Phan
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1864] trunk/py/scripts/addons: SVN maintenance.
gsr b3d
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1865] trunk/py/scripts/addons/ io_scene_obj: fix [#27149] OBJ import does not import OBJ vertex/ poly groups, produces error messages
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1866] trunk/py/scripts/addons/ io_scene_obj: rename obj import vars
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1867] trunk/py/scripts/addons/ io_scene_obj/__init__.py: fixed [#27145] obj import does not retain the vertex order
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1868] contrib/py/scripts/addons/ mesh_vertex_align_25/: removing mesh_vertex_align_25
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1869] trunk/py/scripts/addons/ io_scene_obj: fix [#27170] wavefront obj import script drops error if material 'fresnel' property is used
Campbell Barton
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1870] trunk/py/scripts/addons: added weight when import into blender and filter out the ext.
John Phan
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1871] trunk/py/scripts/addons/ io_export_directx_x.py: Changed the way materials are exported to better work with DirectX' s Phong-esque default specular shading.
Chris Foster
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1872] trunk/py/scripts/addons/ io_export_directx_x.py: Oops. :P
Chris Foster
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1873] tags/2_57b_release/: Create dir for 2.57b tag
Nathan Letwory
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1874] tags/2_57b_release/py/: Tag trunk/py for 2.57b release
Nathan Letwory
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1875] trunk/py/scripts/addons/ add_mesh_solid.py: first commit, lets see if it works
Gerwin Damsteegt
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1876] trunk/py/scripts/addons/ io_import_scene_unreal_psk.py:
John Phan
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1877] contrib/py/scripts/addons/ io_import_voodoo_camera.py: minor changes to be compatible with 2.57
Fazekas Laszlo
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1878] trunk/py/scripts/addons/ render_povray/render.py: Added support for world texture brightness ( intensity) to better tweak HDR lighting.
Maurice Raybaud
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1879] trunk/py/scripts/addons/ render_povray: Improved input precision for chromatic dispersion for more accurate caustics
Maurice Raybaud
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1880] trunk/py/scripts/addons/ add_mesh_twisted_torus.py: script merged with Add_Mesh_Extra_Objects
Brendon Murphy
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1881] moving texture paint to trunk
Luca Bonavita
- [Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1882] trunk/py/scripts/addons/ render_povray/render.py: *Added a progress report in Blender render window, under Linux
Bastien Montagne
Last message date:
Sat Apr 30 14:19:15 CEST 2011
Archived on: Sat Apr 30 14:19:17 CEST 2011
This archive was generated by
Pipermail 0.09 (Mailman edition).