[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1247] trunk/py/scripts/addons/ io_export_unreal_psk_psa.py: fixed global variable error script.
John Phan
darkneter at gmail.com
Tue Dec 7 19:14:05 CET 2010
Revision: 1247
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=1247
Author: darknet
Date: 2010-12-07 19:14:05 +0100 (Tue, 07 Dec 2010)
Log Message:
-----------
fixed global variable error script.
Modified Paths:
--------------
trunk/py/scripts/addons/io_export_unreal_psk_psa.py
Modified: trunk/py/scripts/addons/io_export_unreal_psk_psa.py
===================================================================
--- trunk/py/scripts/addons/io_export_unreal_psk_psa.py 2010-12-07 17:07:59 UTC (rev 1246)
+++ trunk/py/scripts/addons/io_export_unreal_psk_psa.py 2010-12-07 18:14:05 UTC (rev 1247)
@@ -1650,12 +1650,12 @@
bpy.types.Scene.unrealexportpsk = BoolProperty(
name="bool export psa",
description="bool for exporting this psk format",
- default=False)
+ default=True)
bpy.types.Scene.unrealexportpsa = BoolProperty(
name="bool export psa",
description="bool for exporting this psa format",
- default=False)
+ default=True)
class ExportUDKAnimData(bpy.types.Operator):
global exportmessage
@@ -1769,6 +1769,8 @@
return{'FINISHED'}
def menu_func(self, context):
+ #bpy.context.scene.unrealexportpsk = True
+ #bpy.context.scene.unrealexportpsa = True
default_path = os.path.splitext(bpy.data.filepath)[0] + ".psk"
self.layout.operator("export.udk_anim_data", text="Skeleton Mesh / Animation Data (.psk/.psa)").filepath = default_path
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