[Bf-extensions-cvs] SVN commit: /data/svn/bf-extensions [1247] trunk/py/scripts/addons/ io_export_unreal_psk_psa.py: fixed global variable error script.

John Phan darkneter at gmail.com
Tue Dec 7 19:14:05 CET 2010


Revision: 1247
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-extensions&revision=1247
Author:   darknet
Date:     2010-12-07 19:14:05 +0100 (Tue, 07 Dec 2010)

Log Message:
-----------
fixed global variable error script.

Modified Paths:
--------------
    trunk/py/scripts/addons/io_export_unreal_psk_psa.py

Modified: trunk/py/scripts/addons/io_export_unreal_psk_psa.py
===================================================================
--- trunk/py/scripts/addons/io_export_unreal_psk_psa.py	2010-12-07 17:07:59 UTC (rev 1246)
+++ trunk/py/scripts/addons/io_export_unreal_psk_psa.py	2010-12-07 18:14:05 UTC (rev 1247)
@@ -1650,12 +1650,12 @@
 bpy.types.Scene.unrealexportpsk = BoolProperty(
 	name="bool export psa",
 	description="bool for exporting this psk format",
-	default=False)
+	default=True)
 	
 bpy.types.Scene.unrealexportpsa = BoolProperty(
 	name="bool export psa",
 	description="bool for exporting this psa format",
-	default=False)
+	default=True)
 
 class ExportUDKAnimData(bpy.types.Operator):
 	global exportmessage
@@ -1769,6 +1769,8 @@
 		return{'FINISHED'}    
 
 def menu_func(self, context):
+	#bpy.context.scene.unrealexportpsk = True
+	#bpy.context.scene.unrealexportpsa = True
 	default_path = os.path.splitext(bpy.data.filepath)[0] + ".psk"
 	self.layout.operator("export.udk_anim_data", text="Skeleton Mesh / Animation Data (.psk/.psa)").filepath = default_path
 




More information about the Bf-extensions-cvs mailing list