[Bf-education] Bf-education Digest, Vol 96, Issue 16

seonyatseng morapedi bondony79 at gmail.com
Fri Dec 6 17:26:19 CET 2013


I love the idea but i am new to blender and love it.thanks  but i would love to learn more.

bf-education-request at blender.org wrote:

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>Today's Topics:
>
>   1. Re: Dance Animation Using Blender Plus Featured	Video
>      Projects (avi dey)
>   2. Dance animation (Lula Borges Hot)
>   3. Re: Bf-education Digest, Vol 96, Issue 15 (Peter Romero, M.Ed.)
>
>
>----------------------------------------------------------------------
>
>Message: 1
>Date: Fri, 6 Dec 2013 06:33:16 -0500
>From: avi dey <adtwinonline at gmail.com>
>Subject: Re: [Bf-education] Dance Animation Using Blender Plus
>	Featured	Video Projects
>To: Marcelo V <mv_email at yahoo.com>
>Cc: Blender Educators and Trainers <bf-education at blender.org>
>Message-ID:
>	<CAEJ=4CZcE2h4kN+pnX6s5C=zBZ6C6v=m39CGp+bGiPsuEBEtmw at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"
>
> December 6, 2013
>
>Topic:  Dance Animation 3D Tools Demo
>(Softkinetic ISSU & Blender 3D Artists)
>
>Hi Marcello,
>
>Your Comment:  I may be completely wrong but let me proceed anyways:
>
>Converration:   you need better familiarity with what is "successful"
>technology such as
>Softkinetic issu powered a most popular dance animation game.  You just
>don't know
>yet, until you try to accomplish what Sofkinetic ISSU  can do.
>
>It's a "depth and movement sensing" features that gives the 3D effect and
>it's a popular 3D with game developers in the mass entertainment world.
>
>Secondly, It does have something to do with Blender 3D as I have pointed
>out before. Only one Japanese blender skilled person has used Blender to to
>Dance Animation. I have given you the example.
>
>Let's do more and experiment and buid examples rather than focus on talking
>among strangers that boggs down to "blind leading the blind".
>
>A 'spirit of experimentation" and virtual teaming protocol is what is
>needed, both in this particular application of  Dance Animation, both for
>Blender 3D  Dance Animation and  Softkinetic ISSU.
>
>If ISSU can do this better, and at an affordable cost without complexity,
>then that's the preferred route.  But it helps to have more people familiar
>with how to do dance animation with Blender 3D tool.
>
>I know it can be done, and has been done by the example I provided earlier.
>
>Avi Dey
>Principal Investigator (PI)
>
> Heritage Dance 3D Gesture Tools
>Music Video Game Indie Guild
>at Fairfax VA Community Forum
>(Softkinetic ISSU & Blender Artists Circle)
>
>On Thu, Dec 5, 2013 at 9:59 PM, Marcelo V <mv_email at yahoo.com> wrote:
>
>>  Dear Avi,
>>
>> I did not make any research about the subject but I will comment the video
>> based on my observations.
>> I may be completely wrong but let me proceed anyways:
>>
>> The dancers are not 3D models. They are real people with dancing with a
>> green screen on background.
>> The image is being mixed and filters for increasing saturation and
>> contrast.
>>
>> Each dancer wears a glove with pre-selected/known colors where the
>> position are being tracked. The SW processing the image compare the hands
>> position against a pattern in the time domain to give a rate
>> (Good/Bad/etc). I would even bet that if you only place the hands in the
>> right place you may get a "Good" from your virtual instructor even without
>> following the dance.
>>
>> I do not see any relation of this image processing with Blender. Blender
>> could be used for modeling better virtual instructor but this would be done
>> in development time, not in real time.
>>
>> Anyways... I do not see any way Blender could be used to implement this in
>> real time.
>> Suggestion... take a look at OpenCV and other libraries to help you with
>> image processing and a game engine tool or even OpenGL to perform what you
>> need in real time.
>>
>> Have fun,
>> Marcelo
>>
>>
>>    ------------------------------
>> *From:* avi dey <adtwinonline at gmail.com>
>> *To:* Bf-education at blender.org
>> *Cc:* Piotr Arlukowicz <piotao at gmail.com>; Marcelo V <mv_email at yahoo.com>;
>> Zach Kurth-Nelson <zach.kurthnelson at gmail.com>; Carol Gaylor <
>> cgaylor at sgia.org>
>> *Sent:* Thursday, December 5, 2013 9:27:50 PM
>> *Subject:* Dance Animation Using Blender Plus Featured Video Projects
>>
>>
>> December 05, 2013
>>
>> *Dance Animation Using Blender Plus Featured Video Projects*
>>
>> Current Topic:  I am now looking deeper into Dance 3D Animation Popular
>> Tool.  There is one such tool stands out  based on my brief search today
>> as to what is popular among dance animation.
>>
>> One of the most successful companies in 3D Dance Animation music video
>> games is  Ubisoft .   T
>>
>> heir  Just Dance 3D Game Series uses the Dance Animation Software Engine
>> so called *3D Gesture Recognition Middleware by a company located in
>> Belgium .  Their popular 3D tool is called  SoftKinetic iisu*
>>
>> Below is a sample of what Softkinetic issu powered a most popular dance
>> animation game that I just found in utube.
>>
>> Jailhouse Rock by Ubisoft  (Elvis Presley Classic)
>>  http://www.youtube.com/watch?v=eiy7n0PbxbA
>>
>> Question:  The "Learning Curve" for doing something like this using
>> blender 3D is likely far more difficult than getting access to Softkinetic
>> IISU.
>>
>> This is the topic I hope to be able to discuss in a forum for those who
>> have a serious interest in non-commercial heritage music that are still
>> popular in countries like Poland, Canada and  the "Cowboy Rock" From Texas,
>> USA, that has a link to heritage and cultures that grew up in America in
>> the last 200 years.
>>
>> Comments anyone ?
>>
>> Avi Dey
>>
>>  Culture is the process by which a person becomes all that they were
>> created capable of being.<http://www.brainyquote.com/quotes/quotes/t/thomascarl156185.html>
>>
>> Thomas Carlyle<http://www.brainyquote.com/quotes/authors/t/thomas_carlyle.html>
>>  Previous  Topic:
>>
>> Blender Guru
>> Dance Animation  Using Blender
>>
>> http://www.blenderguru.com/27-inspiring-blender-animations-that-will-make-your-jaw-drop/
>>
>> 26. HapiLoli
>>
>>
>>
>>
>>
>>
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>------------------------------
>
>Message: 2
>Date: Fri, 6 Dec 2013 08:54:19 -0300
>From: "Lula Borges Hot" <lulaborges at hotmail.com.br>
>Subject: [Bf-education] Dance animation
>To: <bf-education at blender.org>
>Message-ID: <BLU176-DS8D86F00D3F6E8191881D9EBD60 at phx.gbl>
>Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>	reply-type=original
>
>Hi all,
>here in Natal in my studio we made a little film with technology mocap,
>it's not difficult and made with kinetcs from xbox defalt.
>we used big buck bunny to that, but we not have more this film.
>like this i think is really possible made an animation with this technology.
>rest to know who will dance in front a kinect, I not! kkkkkkkkkk
>we not have more this capture object.
>
>hugs animated,
>Lula
>
>-------------------
>*Dance Animation Using Blender Plus Featured Video Projects*
>
>Current Topic:  I am now looking deeper into Dance 3D Animation Popular
>Tool.  There is one such tool stands out  based on my brief search today
>as to what is popular among dance animation.
>
>One of the most successful companies in 3D Dance Animation music video
>games is  Ubisoft .   T
>
>heir  Just Dance 3D Game Series uses the Dance Animation Software Engine so
>called *3D Gesture Recognition Middleware by a company located in Belgium
>.  Their popular 3D tool is called  SoftKinetic iisu*
>
>Below is a sample of what Softkinetic issu powered a most popular dance
>animation game that I just found in utube.
>
>Jailhouse Rock by Ubisoft  (Elvis Presley Classic)
> http://www.youtube.com/watch?v=eiy7n0PbxbA
>
>Question:  The "Learning Curve" for doing something like this using blender
>3D is likely far more difficult than getting access to Softkinetic IISU.
>
>This is the topic I hope to be able to discuss in a forum for those who
>have a serious interest in non-commercial heritage music that are still
>popular in countries like Poland, Canada and  the "Cowboy Rock" From Texas,
>USA, that has a link to heritage and cultures that grew up in America in
>the last 200 years.
>
>Comments anyone ?
>
>Avi Dey
>
>Culture is the process by which a person becomes all that they were
>created capable of
>being.<http://www.brainyquote.com/quotes/quotes/t/thomascarl156185.html>
>
>Thomas 
>Carlyle<http://www.brainyquote.com/quotes/authors/t/thomas_carlyle.html>
>Previous  Topic:
>
>Blender Guru
>Dance Animation  Using Blender
>http://www.blenderguru.com/27-inspiring-blender-animations-that-will-make-your-jaw-drop/
>
>
>
>
>
>
>------------------------------
>
>Message: 3
>Date: Fri, 6 Dec 2013 07:45:00 -0800
>From: "Peter Romero, M.Ed." <promero.media at gmail.com>
>Subject: Re: [Bf-education] Bf-education Digest, Vol 96, Issue 15
>To: bf-education at blender.org
>Message-ID:
>	<CAEr1T3ro3Q50qRbxfQU+nJgNgjnWMr9frPWnKD=i=BfKwUsbBw at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"
>
>Hi Avi,
>
>      The type of animation demonstrated in "Line Dance" is more under
>motion capture technology.   At my school we did something similar with a
>green screen and then had the student actors do their piece.  The motion
>was then transferred to a background made in Blender.  The final piece was
>then rendered into a movie format.  We used Blender, FinalCut Pro,
>Photoshop, and for Mocap, ipisoftware.
>
>Peter Romero
>Media Arts Technology
>
>
>On Fri, Dec 6, 2013 at 3:00 AM, <bf-education-request at blender.org> wrote:
>
>> Send Bf-education mailing list submissions to
>>         bf-education at blender.org
>>
>> To subscribe or unsubscribe via the World Wide Web, visit
>>         http://lists.blender.org/mailman/listinfo/bf-education
>> or, via email, send a message with subject or body 'help' to
>>         bf-education-request at blender.org
>>
>> You can reach the person managing the list at
>>         bf-education-owner at blender.org
>>
>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of Bf-education digest..."
>>
>>
>> Today's Topics:
>>
>>    1. Open Source Software MultiMedia (Ivano Arrighetta)
>>    2. Re: Open Source Software MultiMedia (Piotr Arlukowicz)
>>    3. Dance Animation Using Blender Plus Featured Video Projects
>>       (avi dey)
>>    4. Re: Dance Animation Using Blender Plus Featured   Video
>>       Projects (Marcelo V)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Thu, 5 Dec 2013 14:12:49 +0100
>> From: Ivano Arrighetta <thc-03_berserk at hotmail.it>
>> Subject: [Bf-education] Open Source Software MultiMedia
>> To: lmms-users at lists.sourceforge.net, gimp-user-list at gnome.org,
>>         audacity-users at lists.sourceforge.net, bf-education at blender.org,
>>         inkscape-user at lists.sourceforge.net
>> Message-ID: <BLU0-SMTP25994C6192AA6376FD23C87C7D70 at phx.gbl>
>> Content-Type: text/plain; charset="ISO-8859-15"; format=flowed
>>
>> my blog (ossmm.wordpress.com) about multimedia done with open source
>> software is awaiting moderators and publishers.
>> please consider joining.
>>
>>
>> ------------------------------
>>
>> Message: 2
>> Date: Thu, 5 Dec 2013 14:32:40 +0100
>> From: Piotr Arlukowicz <piotao at gmail.com>
>> Subject: Re: [Bf-education] Open Source Software MultiMedia
>> To: Blender Educators and Trainers <bf-education at blender.org>
>> Message-ID:
>>         <CAHHkAb-ojo1bP7h9q728x=
>> 9Myed0HCnUsC0GyOuRaLh-QGBK8g at mail.gmail.com>
>> Content-Type: text/plain; charset="utf-8"
>>
>> Hi,
>>
>> in reply to one of comments on the site you (or somebody) wrote: "it?s a
>> blog in which someone will write tutorials". Do you really think there will
>> be people who deliver their time and effort and make tutorials on your
>> site? Just like that?
>>
>> Or, is it a site dedicated to have a content with given wide topics - all
>> seem to have their own communities, like Inkscape, GIMP, Blender, etc.
>> Honestly, I don't see much of the future for such a site. OK, maybe, if you
>> force some innocent students to make a content first :)
>>
>>
>> pz
>> piotr
>> --
>> Piotr Arlukowicz
>> -----BEGIN GEEK CODE BLOCK-----
>> Version: 3.1
>> GCS/ED/IT/S d++(-)>--pu s(+):(+)> a C++(+++)$@>++++$  ULAVISC*()$>+++$
>> P++(+++)$>++++ L++(+++)$@>++++$ !E---(---)>++ W++(+++)$@>+++ N(+)>++ o--?
>> !K-(-)>-$ w++(+)>-- !O-(-)>- !M-(-)>-- !V-(-)>- PS(+)>++ !PE()>+  Y PGP>+
>> t(-) !5? !X R()>* tv- b++ DI++ D+(++)>+++ G++@ e++++>+++++ h---()>++ r+++
>> y+++
>> ------END GEEK CODE BLOCK------
>>
>>
>> 2013/12/5 Ivano Arrighetta <thc-03_berserk at hotmail.it>
>>
>> > my blog (ossmm.wordpress.com) about multimedia done with open source
>> > software is awaiting moderators and publishers.
>> > please consider joining.
>> > _______________________________________________
>> > Bf-education mailing list
>> > Bf-education at blender.org
>> > http://lists.blender.org/mailman/listinfo/bf-education
>> >
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>>
>> ------------------------------
>>
>> Message: 3
>> Date: Thu, 5 Dec 2013 21:27:50 -0500
>> From: avi dey <adtwinonline at gmail.com>
>> Subject: [Bf-education] Dance Animation Using Blender Plus Featured
>>         Video   Projects
>> To: Bf-education at blender.org
>> Cc: Zach Kurth-Nelson <zach.kurthnelson at gmail.com>,     Carol Gaylor
>>         <cgaylor at sgia.org>
>> Message-ID:
>>         <CAEJ=
>> 4CY-w4BR0Y8PF5_ATKtsr5CVj0XeiKNgO_rD7_G7gk6s1A at mail.gmail.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> December 05, 2013
>>
>> *Dance Animation Using Blender Plus Featured Video Projects*
>>
>> Current Topic:  I am now looking deeper into Dance 3D Animation Popular
>> Tool.  There is one such tool stands out  based on my brief search today
>> as to what is popular among dance animation.
>>
>> One of the most successful companies in 3D Dance Animation music video
>> games is  Ubisoft .   T
>>
>> heir  Just Dance 3D Game Series uses the Dance Animation Software Engine so
>> called *3D Gesture Recognition Middleware by a company located in Belgium
>> .  Their popular 3D tool is called  SoftKinetic iisu*
>>
>> Below is a sample of what Softkinetic issu powered a most popular dance
>> animation game that I just found in utube.
>>
>> Jailhouse Rock by Ubisoft  (Elvis Presley Classic)
>>  http://www.youtube.com/watch?v=eiy7n0PbxbA
>>
>> Question:  The "Learning Curve" for doing something like this using blender
>> 3D is likely far more difficult than getting access to Softkinetic IISU.
>>
>> This is the topic I hope to be able to discuss in a forum for those who
>> have a serious interest in non-commercial heritage music that are still
>> popular in countries like Poland, Canada and  the "Cowboy Rock" From Texas,
>> USA, that has a link to heritage and cultures that grew up in America in
>> the last 200 years.
>>
>> Comments anyone ?
>>
>> Avi Dey
>>
>>  Culture is the process by which a person becomes all that they were
>> created capable of
>> being.<http://www.brainyquote.com/quotes/quotes/t/thomascarl156185.html>
>>
>> Thomas Carlyle<
>> http://www.brainyquote.com/quotes/authors/t/thomas_carlyle.html>
>>  Previous  Topic:
>>
>> Blender Guru
>> Dance Animation  Using Blender
>>
>> http://www.blenderguru.com/27-inspiring-blender-animations-that-will-make-your-jaw-drop/
>>
>> 26. HapiLoli
>> -------------- next part --------------
>> An HTML attachment was scrubbed...
>> URL:
>> http://lists.blender.org/pipermail/bf-education/attachments/20131205/68cef0ce/attachment-0001.htm
>>
>> ------------------------------
>>
>> Message: 4
>> Date: Thu, 5 Dec 2013 18:59:54 -0800 (PST)
>> From: Marcelo V <mv_email at yahoo.com>
>> Subject: Re: [Bf-education] Dance Animation Using Blender Plus
>>         Featured        Video Projects
>> To: avi dey <adtwinonline at gmail.com>,   "Bf-education at blender.org"
>>         <Bf-education at blender.org>
>> Cc: Zach Kurth-Nelson <zach.kurthnelson at gmail.com>,     Carol Gaylor
>>         <cgaylor at sgia.org>
>> Message-ID:
>>         <1386298794.9663.YahooMailNeo at web160101.mail.bf1.yahoo.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> Dear Avi,
>>
>> I did not make any research about the subject but I will comment the video
>> based on my observations.
>> I may be completely wrong but let me proceed anyways:
>>
>> The dancers are not 3D models. They are real people with dancing with a
>> green screen on background.
>> The image is being mixed and filters for increasing saturation and
>> contrast.
>>
>> Each dancer wears a glove with pre-selected/known colors where the
>> position are being tracked. The SW processing the image compare the hands
>> position against a pattern in the time domain to give a rate
>> (Good/Bad/etc). I would even bet that if you only place the hands in the
>> right place you may get a "Good" from your virtual instructor even without
>> following the dance.
>>
>> I do not see any relation of this image processing with Blender. Blender
>> could be used for modeling better virtual instructor but this would be done
>> in development time, not in real time.
>>
>> Anyways... I do not see any way Blender could be used to implement this in
>> real time.
>> Suggestion... take a look at OpenCV and other libraries to help you with
>> image processing and a game engine tool or even OpenGL to perform what you
>> need in real time.
>>
>> Have fun,
>> Marcelo
>>
>>
>>
>>
>> ________________________________
>>  From: avi dey <adtwinonline at gmail.com>
>> To: Bf-education at blender.org
>> Cc: Piotr Arlukowicz <piotao at gmail.com>; Marcelo V <mv_email at yahoo.com>;
>> Zach Kurth-Nelson <zach.kurthnelson at gmail.com>; Carol Gaylor <
>> cgaylor at sgia.org>
>> Sent: Thursday, December 5, 2013 9:27:50 PM
>> Subject: Dance Animation Using Blender Plus Featured Video Projects
>>
>>
>>
>> ?
>> December 05, 2013
>> ?
>> Dance Animation Using Blender Plus Featured Video Projects
>> ?
>> Current Topic:? I am now looking deeper into Dance 3D Animation Popular
>> Tool.? There is one such tool stands out? based on my brief search today
>> as to what is popular among dance animation.
>> ?
>> One of the most successful companies in 3D Dance Animation music video
>> games is? Ubisoft .?? T
>> ?
>> heir? Just Dance 3D Game Series uses the Dance Animation Software Engine
>> so called 3D Gesture Recognition Middleware by a company located in Belgium
>> .? Their popular 3D tool is called? SoftKinetic iisu
>> ?
>> Below is a sample of what Softkinetic issu powered a most popular dance
>> animation game that I just found in utube.
>> ?
>> Jailhouse Rock by Ubisoft? (Elvis Presley Classic)
>> http://www.youtube.com/watch?v=eiy7n0PbxbA
>> ?
>> Question:? The "Learning Curve" for doing something like this using
>> blender 3D is likely far more difficult than getting access to Softkinetic
>> IISU.
>> ?
>> This is the topic I hope to be able to discuss in a forum for those who
>> have a serious interest in non-commercial heritage music that are still
>> popular in countries like Poland, Canada and? the "Cowboy Rock" >From
>> Texas, USA, that has a link to heritage and cultures that grew up in
>> America in the last 200 years.
>> ?
>> Comments anyone ?
>> ?
>> Avi Dey
>> ?
>> Culture is the process by which a person becomes all that they were
>> created capable of being.
>>
>> Thomas Carlyle
>>
>> Previous? Topic:
>> ?
>> Blender Guru
>> Dance Animation? Using Blender
>>
>> http://www.blenderguru.com/27-inspiring-blender-animations-that-will-make-your-jaw-drop/
>>
>> 26. HapiLoli
>> -------------- next part --------------
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>>
>> ------------------------------
>>
>> _______________________________________________
>> Bf-education mailing list
>> Bf-education at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-education
>>
>>
>> End of Bf-education Digest, Vol 96, Issue 15
>> ********************************************
>>
>
>
>
>-- 
>Peter Romero, M.Ed., B.S.I.T.
>"I am not a teacher, but an awakener!"  Robert Frost
>PST
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