[Bf-education] Bf-education Digest, Vol 77, Issue 4

J Le Rossignol jlerossignol at gmail.com
Mon Apr 2 00:07:27 CEST 2012

I'm working on a Blender course for my high school, and a few years back I
helped students get started with Blender and they developed a simple game.
They were able to cover all the areas of graphics & art through to
programming & game design. One of these students is now trying to put
together stuff on Waddell 3D (http://www.waddell3d.com/).

J. Le Rossignol
W: spiritofenquiry.org

On 2 April 2012 00:58, Knapp <magick.crow at gmail.com> wrote:

> On Sun, Apr 1, 2012 at 4:44 PM, Peter Romero <PRomero at boscotech.edu>
> wrote:
> > Hi Debi,
> >
> >     You said you have introduced Blender to both the elementary to high
> school for gaming.  Is this a course run by a school district or is it a
> private business?
> >
> >     Gaming is sort of frowned in my neck of the woods but I see it also
> as a way to develop simulations and virtual worlds.  I would be interested
> in seeing what your students have developed.  Is anything posted on a
> website?
> >
> >     Since my students work on productions I thought adding props made in
> Blender could be composited into a scene, like a mat painting.  Right now,
> my students are learning the basic navigation and editing tools on how to
> model.  After the Easter break, they will start working on their character,
> which will be animated to walk and then composited it into a piece of video
> footage.  Hopefully, we will have time so that I can demonstrate about
> shadows and lighting to make the character look part of the video.
> >
> >
> > Peter Romero, Dept. Chair
> > Media Arts & Technology
> > promero at boscotech.edu
> > Office: 626.940.2042
> >
> > "I am not a teacher, but an awakener"  Robert Frost
> Will you guys please trim your emails! It is really hard to find the
> next comment when the email is 10 pages long. Thanks.
> I think any teacher that avoids playing is really missing the whole
> point of play. It is natures tool to help youngsters learn. It is fun
> and the fastest way to learn. Computer games can abuse this but in a
> school with a good teacher there is nothing better! What better way to
> teach a teenager than to ask him to animate or program is favorite
> game character or game and then teach him how?
> --
> Douglas E Knapp
> Creative Commons Film Group, Helping people make open source movies
> with open source software!
> http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php
> Massage in Gelsenkirchen-Buer:
> http://douglas.bespin.org/tcm/ztab1.htm
> Please link to me and trade links with me!
> Open Source Sci-Fi mmoRPG Game project.
> http://sf-journey-creations.wikispot.org/Front_Page
> http://code.google.com/p/perspectiveproject/
> _______________________________________________
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> Bf-education at blender.org
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