[Bf-education] Organizing / suporting education
magick.crow at gmail.com
Mon Dec 19 18:30:35 CET 2011
On Mon, Dec 19, 2011 at 12:00 PM, Ton Roosendaal <ton at blender.org> wrote:
> Another good point; there are general 3d knowledge - common for all 3d
> programs - and there's Blender skills (knowing how to apply the
> general 3d skills in Blender).
> Personally I wouldn't demand students to learn the IOR table by heart
That was not my idea as much as that they should know water and have
an idea that you can look up the rest, but really they should know
what it is. I can say that in my art I use 1.333 or nothing most of
the time. I once did diamonds; 2.42 (I looked it up). I also find it
interesting in a general way that the IOR of water changes with
temperature. Glass (1.55) might be good to know off the top your head
> A good research topic would be if general 3d knowledge and training is
> already available freely... or if we can invite someone to free that
> up. A good generic 3d doc + course material (independent of 3d
> program) is a great target as well.
It is a great point that there is 3d and blender classes of knowledge.
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