[Bf-docboard] New Documenation Contributor
Danny Hurlburt
jm4dhurlburt at gmail.com
Sun Jan 10 21:30:40 CET 2016
Hello,
I've been in the software industry for over tens. I've been primarily
working on web applications. However, I've always had a fascination with
3D graphics and games. I first came across Blender back in 2014 when I was
toying around with jMonkeyEngine3. I was too busy to put much time into
learning Blender. However, I now have more free time available. While
reading the new, non-wiki documentation, I decided it would be a good idea
for me to help polish the documentation as I read through it.
Because I am just learning Blender, I don't know that I am ready to make
large, significant contributions. At first, my contributions will just be
polishing-like in nature.
Here is a list of the polishing I'd like to make while going through the
documentation from start to finish:
* Fix typos.
* Fix grammar mistakes.
- Misuse of commas.
* Fix when "and, " is not followed by an independent clause.
- Either remove the comma or make the clause following the comma
independent.
* Remove comma splices.
- Add missing Oxford commas to list of items.
- Etc.
* Fix inconsistencies.
- Add punctuation to figure captions. (I've noticed that some have it
and some don't.)
- Make sure things are referred to consistently. E.g., *Edit mode*,
*Edit Mode*, editmode, edit mode will all be changed to *Edit mode* or
*Edit Mode*.
* Add more links where necessary.
I'll be referring to a writer's reference as I make grammar and sentence
structure changes.
There may be other categories of fixes.
I've read https://www.blender.org/manual/about/contribute.html and its
related pages.
I'll probably submit patches for an entire top-level section (Getting
Started, Interface, etc) or each sub-section as I finish them.
Let me know if there is anything else you'd like me to look out for while I
read the manual.
Thanks,
--
Danny Hurlburt
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