[Bf-docboard] New Documenation Contributor

Danny Hurlburt jm4dhurlburt at gmail.com
Sun Jan 10 21:30:40 CET 2016


Hello,

I've been in the software industry for over tens.  I've been primarily
working on web applications.  However, I've always had a fascination with
3D graphics and games.  I first came across Blender back in 2014 when I was
toying around with jMonkeyEngine3.  I was too busy to put much time into
learning Blender.  However, I now have more free time available.  While
reading the new, non-wiki documentation, I decided it would be a good idea
for me to help polish the documentation as I read through it.

Because I am just learning Blender, I don't know that I am ready to make
large, significant contributions.  At first, my contributions will just be
polishing-like in nature.

Here is a list of the polishing I'd like to make while going through the
documentation from start to finish:

  * Fix typos.

  * Fix grammar mistakes.

    - Misuse of commas.

      * Fix when "and, " is not followed by an independent clause.

        - Either remove the comma or make the clause following the comma
independent.

      * Remove comma splices.

    - Add missing Oxford commas to list of items.

    - Etc.

  * Fix inconsistencies.

    - Add punctuation to figure captions. (I've noticed that some have it
and some don't.)

    - Make sure things are referred to consistently.  E.g., *Edit mode*,
*Edit Mode*, editmode, edit mode will all be changed to *Edit mode* or
*Edit Mode*.

   * Add more links where necessary.

I'll be referring to a writer's reference as I make grammar and sentence
structure changes.

There may be other categories of fixes.

I've read https://www.blender.org/manual/about/contribute.html and its
related pages.

I'll probably submit patches for an entire top-level section (Getting
Started, Interface, etc) or each sub-section as I finish them.

Let me know if there is anything else you'd like me to look out for while I
read the manual.

Thanks,
-- 
Danny Hurlburt
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