[Bf-docboard] Misleading sentence in section "Scaling Mirroring object"

Stefano Selleri bf-docboard@blender.org
Tue, 2 Mar 2004 08:49:53 +0100


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Thanx for submitting your note

THe online doc is still at 2.28 stage and it will be upgraded to 2.32 =
stage all at once very soon, just when the DTP people will give me back =
the XML files of the doc...

Stefano
  ----- Original Message -----=20
  From: Fabrice Oehler=20
  To: bf-docboard@blender.org=20
  Sent: Monday, March 01, 2004 10:43 PM
  Subject: [Bf-docboard] Misleading sentence in section "Scaling =
Mirroring object"


  The present documentation says :
  A different application of the scale tool is mirroring objects, which =
is effectively nothing but a scaling with a negative factor in one =
direction. To mirror in the direction of the screen X or Y axes, press =
XKEY or YKEY, respectively, during scale mode. If you want a precise =
mirroring, make sure you don't move the mouse before confirming the =
scaling with LMB or ENTER.

  This no more up to date with 2.32 (at least on my PC), X press once =
scales toward the global X axis (without mirroring) and presse twice =
scales toward the local object X axis. same for Y and the Z axis

  The best method I found to effectively mirror object is (in edit mode/ =
or normal mode)
  Press S for entering scale mode
  Press X or Y or Z (once or twice for definig local or global =
mirroring)
  Press N (for entering numerical value, the selected axis value appears =
between  <  > )
  Enter "-1" for mirroring
  Press SpaceBar to validate the moves

  Remarque   : while entering the numerical value you can circle the =
selected axis by pressing TAB

  Hope this help
  Best regards=20

  Fabrice Oehler

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<DIV><FONT face=3DArial size=3D2>Thanx for submitting your =
note</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>THe online doc is still at 2.28 stage =
and it will=20
be upgraded to 2.32 stage all at once very soon, just when the DTP =
people will=20
give me back the XML files of the doc...</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Stefano</FONT></DIV>
<BLOCKQUOTE=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
  <DIV style=3D"FONT: 10pt arial">----- Original Message ----- </DIV>
  <DIV=20
  style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: =
black"><B>From:</B>=20
  <A title=3Dfabrice.oehler@espci.fr =
href=3D"mailto:fabrice.oehler@espci.fr">Fabrice=20
  Oehler</A> </DIV>
  <DIV style=3D"FONT: 10pt arial"><B>To:</B> <A =
title=3Dbf-docboard@blender.org=20
  href=3D"mailto:bf-docboard@blender.org">bf-docboard@blender.org</A> =
</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Monday, March 01, 2004 =
10:43=20
  PM</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Subject:</B> [Bf-docboard] =
Misleading=20
  sentence in section "Scaling Mirroring object"</DIV>
  <DIV><BR></DIV>The present documentation says :<BR><I =
class=3Demphasis>A=20
  different application of the scale tool is mirroring objects, which is =

  effectively nothing but a scaling with a negative factor in one =
direction. To=20
  mirror in the direction of the screen</I><I> X or Y axes, press <B=20
  class=3Dkeycap>XKEY</B> or <B class=3Dkeycap>YKEY</B>, respectively, =
during scale=20
  mode. If you want a precise mirroring, make sure you don't move the =
mouse=20
  before confirming the scaling with <B class=3Dkeycap>LMB</B> or <B=20
  class=3Dkeycap>ENTER</B>.<BR><BR></I>This no more up to date with 2.32 =
(at least=20
  on my PC), X press once scales toward the global X axis (without =
mirroring)=20
  and presse twice scales toward the local object X axis. same for Y<U> =
and</U>=20
  the Z axis<BR><BR>The best method I found to effectively mirror object =
is (in=20
  edit mode/ or normal mode)<BR>Press S for entering scale mode<BR>Press =
X or Y=20
  or Z (once or twice for definig local or global mirroring)<BR>Press N =
(for=20
  entering numerical value, the selected axis value appears =
between&nbsp;=20
  &lt;&nbsp; &gt; )<BR>Enter "-1" for mirroring<BR>Press SpaceBar to =
validate=20
  the moves<BR><BR>Remarque&nbsp;&nbsp; : while entering the numerical =
value you=20
  can circle the selected axis by pressing TAB<BR><BR>Hope this =
help<BR>Best=20
  regards <BR><BR>Fabrice Oehler<BR></BLOCKQUOTE></BODY></HTML>

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