[Bf-docboard] Update

Alex Heizer bf-docboard@blender.org
Sat, 28 Dec 2002 23:12:12 -0600


--------------040004010503080403070405
Content-Type: text/plain; charset=us-ascii; format=flowed
Content-Transfer-Encoding: 7bit

oops, I'll also work on the Quickstart tutorial for the Introduction 
section. :)

Alex


Alex Heizer wrote:

> Hello,
>
> Bart Veldhuizen wrote:
>
>>Hi Alex,
>>
>>On Sat, 2002-12-28 at 19:51, Alex Heizer wrote:
>>
>>>I can work on some stuff. For example, I can do a Quickstart tutorial 
>>>(Introduction section) if nobody's working on it already. I'd like to 
>>>help out with any Mac OSX oddities and variations, such as 
>>><option>-<mouseclick> to restrict movement or scaling along an axis, 
>>>rather than middle-button-click. I can work on some Mesh Modeling 
>>>(Editmode, Extrude, Proportional editing tool) and/or Animation 
>>>(Keyframe or Path) pages, as well, if nobody is working on them. 
>>>Although these have a great basis already from the text in the book.
>>>
>>
>>Cool! Either of these topics are still available, so the choice is
>>yours.. Maybe we can create some OS-specific chapters to capture the
>>oddities of each? We can later re-use those issues in other chapters,
>>but also as stand-alone chapters it would make great material. I can add
>>something to the table of contents if you like.
>>
>
> However you want to do the OS X stuff is fine with me. I can see the 
> advantages either way between having a separate section for the 
> differences (I'm not sure if the other OSes have such quirks), and 
> having things inline with the other chapters. Having a separate 
> section makes it easy for an updater (one person maintaining it) and 
> easy for a user to say "what are all the things I need to watch out 
> for?". But having all of the differences right there in the regular 
> chapters makes it smoother for an end user to read along without 
> interrupting the flow ( "To select a vertex, RMB-click it 
> (command-click in OSX)"), similar to the traditional way authors have 
> distinguished between Windows and Mac functions. Of course, this makes 
> it a little more work to update other people's sections, but having 
> separate sections means at least some of the material will be 
> duplicated if it is to make sense to the end user. Either way is good 
> and has its advantages and disadvantages. Anyone else writing the 
> other pages have any input about it, since it may affect their workload?
>
> I'll start getting the Editmode, Extrude, Proportional editing tool, 
> Keyframe and Path pages together then. If nobody is working on the 
> rest of the Mesh Modeling or Animation sections by the time I get done 
> with these, I'll move on to them.
>
>>>Any word of the return of a Linux browser plugin?
>>>
>>
>>Not yet.. 
>>
>
> Darn. Just thought I'd ask. :)
>
> Alex
>
>


--------------040004010503080403070405
Content-Type: text/html; charset=us-ascii
Content-Transfer-Encoding: 7bit

<html>
<head>
</head>
<body>
oops, I'll also work on the Quickstart tutorial for the Introduction section.
:)<br>
<br>
Alex<br>
<br>
<br>
Alex Heizer wrote:<br>
<blockquote type="cite" cite="mid:3E0E0544.6070405@synchcorp.com">   Hello,<br>
  <br>
 Bart Veldhuizen wrote:<br>
  <blockquote type="cite" cite="mid:1041103796.957.131.camel@ferro">
    <pre wrap="">Hi Alex,<br><br>On Sat, 2002-12-28 at 19:51, Alex Heizer wrote:<br><br></pre>
    <blockquote type="cite">
      <pre wrap="">I can work on some stuff. For example, I can do a Quickstart tutorial <br>(Introduction section) if nobody's working on it already. I'd like to <br>help out with any Mac OSX oddities and variations, such as <br>&lt;option&gt;-&lt;mouseclick&gt; to restrict movement or scaling along an axis, <br>rather than middle-button-click. I can work on some Mesh Modeling <br>(Editmode, Extrude, Proportional editing tool) and/or Animation <br>(Keyframe or Path) pages, as well, if nobody is working on them. <br>Although these have a great basis already from the text in the book.<br></pre>
      </blockquote>
      <pre wrap=""><!----><br>Cool! Either of these topics are still available, so the choice is<br>yours.. Maybe we can create some OS-specific chapters to capture the<br>oddities of each? We can later re-use those issues in other chapters,<br>but also as stand-alone chapters it would make great material. I can add<br>something to the table of contents if you like.</pre>
      </blockquote>
      <br>
 However you want to do the OS X stuff is fine with me. I can see the advantages 
either way between having a separate section for the differences (I'm not 
sure if the other OSes have such quirks), and having things inline with the 
other chapters. Having a separate section makes it easy for an updater (one 
person maintaining it) and easy for a user to say "what are all the things 
I need to watch out for?". But having all of the differences right there in
the regular chapters makes it smoother for an end user to read along without 
interrupting the flow ( "To select a vertex, RMB-click it (command-click in
OSX)"), similar to the traditional way authors have distinguished between 
Windows and Mac functions. Of course, this makes it a little more work to 
update other people's sections, but having separate sections means at least 
some of the material will be duplicated if it is to make sense to the end 
user. Either way is good and has its advantages and disadvantages. Anyone 
else writing the other pages have any input about it, since it may affect 
their workload?<br>
      <br>
 I'll start getting the Editmode, Extrude, Proportional editing tool, Keyframe&nbsp;and 
Path pages together then. If nobody is working on the rest of the Mesh Modeling 
or Animation sections by the time I get done with these, I'll move on to them.<br>
      <br>
      <blockquote type="cite" cite="mid:1041103796.957.131.camel@ferro">
        <blockquote type="cite">
          <pre wrap="">Any word of the return of a Linux browser plugin?<br></pre>
          </blockquote>
          <pre wrap=""><!----><br>Not yet.. </pre>
          </blockquote>
          <br>
 Darn. Just thought I'd ask. :)<br>
          <br>
 Alex<br>
          <br>
          <br>
          </blockquote>
          <br>
          </body>
          </html>

--------------040004010503080403070405--