[Bf-docboard-svn] bf-manual: [9920] trunk/blender_docs/manual/sculpt_paint/sculpting: Added tip on using Mask Slice to only fill holes
Julien Kaspar
noreply at blender.org
Fri Jan 27 18:13:00 CET 2023
Revision: 9920
https://developer.blender.org/rBM9920
Author: JulienKaspar
Date: 2023-01-27 18:13:00 +0100 (Fri, 27 Jan 2023)
Log Message:
-----------
Added tip on using Mask Slice to only fill holes
This is based on feedback from the community.
While this is a very useful advice, I added a comment
to eventually replace this feature and tip.
Modified Paths:
--------------
trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/introduction/adaptive.rst
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst 2023-01-27 16:42:59 UTC (rev 9919)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst 2023-01-27 17:13:00 UTC (rev 9920)
@@ -192,6 +192,15 @@
Fill Holes
Fills concave holes with geometry that might have resulted from the *Mask Slice* operation.
+ .. tip::
+ If nothing is masked, this operation can be used to just fill all holes.
+ Especially when using :doc:`Trim </sculpt_paint/sculpting/tools/lasso_trim>`
+ tools and the :doc:`Voxel Remesher </sculpt_paint/sculpting/tool_settings/remesh>`
+
+ ..
+ this is a useful workaround. But once the voxel remesher automatically checks for holes
+ or a dedicated Fill Holes operation is added, this tip should be removed.
+
Slice to New Object
Create a new object from the masked geometry.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/introduction/adaptive.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/introduction/adaptive.rst 2023-01-27 16:42:59 UTC (rev 9919)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/introduction/adaptive.rst 2023-01-27 17:13:00 UTC (rev 9920)
@@ -27,6 +27,15 @@
Make sure to fill any holes in the mesh before remeshing.
Or avoid any holes in the mesh/volume that are larger than the defined voxel size.
+.. tip::
+ If in doubt, you can fill all holes in edit mode or by using the
+ :ref:`Mask Slice and Fill Holes <bpy.ops.mesh.paint_mask_slice>`
+ operation to fill all holes in the mesh. If nothing is masked, it only fills any holes.
+
+ ..
+ this is a useful workaround. But once the voxel remesher automatically checks for holes
+ or a dedicated Fill Holes operation is added, this tip should be removed.
+
To more easily access this feature, use the shortcuts :kbd:`R` to define the resolution,
and :kbd:`Ctrl-R` to execute the remeshing.
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