[Bf-docboard-svn] bf-manual: [9920] trunk/blender_docs/manual/sculpt_paint/sculpting: Added tip on using Mask Slice to only fill holes

Julien Kaspar noreply at blender.org
Fri Jan 27 18:13:00 CET 2023


Revision: 9920
          https://developer.blender.org/rBM9920
Author:   JulienKaspar
Date:     2023-01-27 18:13:00 +0100 (Fri, 27 Jan 2023)
Log Message:
-----------
Added tip on using Mask Slice to only fill holes
This is based on feedback from the community.
While this is a very useful advice, I added a comment
to eventually replace this feature and tip.

Modified Paths:
--------------
    trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst
    trunk/blender_docs/manual/sculpt_paint/sculpting/introduction/adaptive.rst

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst	2023-01-27 16:42:59 UTC (rev 9919)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst	2023-01-27 17:13:00 UTC (rev 9920)
@@ -192,6 +192,15 @@
 Fill Holes
    Fills concave holes with geometry that might have resulted from the *Mask Slice* operation.
 
+   .. tip::
+      If nothing is masked, this operation can be used to just fill all holes.
+      Especially when using :doc:`Trim </sculpt_paint/sculpting/tools/lasso_trim>`
+      tools and the :doc:`Voxel Remesher </sculpt_paint/sculpting/tool_settings/remesh>`
+
+   ..
+      this is a useful workaround. But once the voxel remesher automatically checks for holes
+      or a dedicated Fill Holes operation is added, this tip should be removed.
+
 Slice to New Object
    Create a new object from the masked geometry.
 

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/introduction/adaptive.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/introduction/adaptive.rst	2023-01-27 16:42:59 UTC (rev 9919)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/introduction/adaptive.rst	2023-01-27 17:13:00 UTC (rev 9920)
@@ -27,6 +27,15 @@
    Make sure to fill any holes in the mesh before remeshing.
    Or avoid any holes in the mesh/volume that are larger than the defined voxel size.
 
+.. tip::
+   If in doubt, you can fill all holes in edit mode or by using the
+   :ref:`Mask Slice and Fill Holes <bpy.ops.mesh.paint_mask_slice>`
+   operation to fill all holes in the mesh. If nothing is masked, it only fills any holes.
+
+   ..
+      this is a useful workaround. But once the voxel remesher automatically checks for holes
+      or a dedicated Fill Holes operation is added, this tip should be removed.
+
 To more easily access this feature, use the shortcuts :kbd:`R` to define the resolution,
 and :kbd:`Ctrl-R` to execute the remeshing.
 



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