[Bf-docboard-svn] bf-manual: [9903] trunk/blender_docs/manual/editors/3dview/display/shading.rst: Cleanup: Correct link
Aaron Carlisle
noreply at blender.org
Sun Jan 22 22:47:40 CET 2023
Revision: 9903
https://developer.blender.org/rBM9903
Author: Blendify
Date: 2023-01-22 22:47:40 +0100 (Sun, 22 Jan 2023)
Log Message:
-----------
Cleanup: Correct link
Modified Paths:
--------------
trunk/blender_docs/manual/editors/3dview/display/shading.rst
Modified: trunk/blender_docs/manual/editors/3dview/display/shading.rst
===================================================================
--- trunk/blender_docs/manual/editors/3dview/display/shading.rst 2023-01-22 21:41:20 UTC (rev 9902)
+++ trunk/blender_docs/manual/editors/3dview/display/shading.rst 2023-01-22 21:47:40 UTC (rev 9903)
@@ -252,7 +252,7 @@
Since it might be difficult to control the look of the viewport compositor due to changes in the
aspect ratio, pan, and zoom of the viewport, one can limit the compositing space to the camera
region by changing to :doc:`Camera View </editors/3dview/navigate/camera_view>` and setting
- :doc:`Passepartout Alpha </editors/3dview/navigate/camera_view>` to 1, that is, make the areas
+ :ref:`Passepartout <bpy.types.Camera.passepartout_alpha>` to 1, that is, make the areas
outside of the camera view completely opaque.
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