[Bf-docboard-svn] bf-manual: [9903] trunk/blender_docs/manual/editors/3dview/display/shading.rst: Cleanup: Correct link

Aaron Carlisle noreply at blender.org
Sun Jan 22 22:47:40 CET 2023


Revision: 9903
          https://developer.blender.org/rBM9903
Author:   Blendify
Date:     2023-01-22 22:47:40 +0100 (Sun, 22 Jan 2023)
Log Message:
-----------
Cleanup: Correct link

Modified Paths:
--------------
    trunk/blender_docs/manual/editors/3dview/display/shading.rst

Modified: trunk/blender_docs/manual/editors/3dview/display/shading.rst
===================================================================
--- trunk/blender_docs/manual/editors/3dview/display/shading.rst	2023-01-22 21:41:20 UTC (rev 9902)
+++ trunk/blender_docs/manual/editors/3dview/display/shading.rst	2023-01-22 21:47:40 UTC (rev 9903)
@@ -252,7 +252,7 @@
    Since it might be difficult to control the look of the viewport compositor due to changes in the
    aspect ratio, pan, and zoom of the viewport, one can limit the compositing space to the camera
    region by changing to :doc:`Camera View </editors/3dview/navigate/camera_view>` and setting
-   :doc:`Passepartout Alpha </editors/3dview/navigate/camera_view>` to 1, that is, make the areas
+   :ref:`Passepartout <bpy.types.Camera.passepartout_alpha>` to 1, that is, make the areas
    outside of the camera view completely opaque.
 
 



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