[Bf-docboard-svn] bf-manual: [9894] trunk/blender_docs/manual/sculpt_paint/sculpting/editing: Fixed keyboard shortcut and long lines

Nikhil Shringarpurey noreply at blender.org
Fri Jan 20 19:56:23 CET 2023


Revision: 9894
          https://developer.blender.org/rBM9894
Author:   Nikhil.Net
Date:     2023-01-20 19:56:22 +0100 (Fri, 20 Jan 2023)
Log Message:
-----------
Fixed keyboard shortcut and long lines

Modified Paths:
--------------
    trunk/blender_docs/manual/sculpt_paint/sculpting/editing/expand.rst
    trunk/blender_docs/manual/sculpt_paint/sculpting/editing/face_sets.rst

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/editing/expand.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/editing/expand.rst	2023-01-20 14:45:43 UTC (rev 9893)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/editing/expand.rst	2023-01-20 18:56:22 UTC (rev 9894)
@@ -35,7 +35,7 @@
 
 Mask from A to B
    Start the operator and expand a mask from an origin to your mouse cursor distance.
-   Then confirm with :kbd:`LMB` or :kbd:`Enter`
+   Then confirm with :kbd:`LMB` or :kbd:`Return`
 
    By default the expansion will use a *Geodesic* falloff :kbd:`1`
    to create perfectly accurate distances along the surfaces.
@@ -222,8 +222,8 @@
    :doc:`hide face sets </sculpt_paint/sculpting/editing/sculpt>`)
 
 Pivot Points for Pose Brush
-   When using the :doc:`Pose Brush </sculpt_paint/sculpting/tools/pose>` it is most predictable when using it with Face Sets
-   to define the face set boundaries as pivot point locations.
+   When using the :doc:`Pose Brush </sculpt_paint/sculpting/tools/pose>` it is most predictable when using it with
+   Face Sets to define the face set boundaries as pivot point locations.
    Face Sets can be expanded from a point or from a boundary between hidden face sets
    to create them quickly.
    Alternatively :ref:`Grow/Shrink Face Sets <bpy.ops.sculpt.face_set_edit>`

Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/editing/face_sets.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/editing/face_sets.rst	2023-01-20 14:45:43 UTC (rev 9893)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/editing/face_sets.rst	2023-01-20 18:56:22 UTC (rev 9894)
@@ -172,4 +172,5 @@
    :Popover:   :menuselection:`Viewport Overlays -- Sculpt --> Face Sets`
 
 The face sets display can be toggled as a :doc:`viewport overlay </editors/3dview/display/overlays>`.
-In the overlay popover, the opacity of the face sets overlay can be adjusted to make it more or less visible on the mesh.
+In the overlay popover, the opacity of the face sets overlay can be adjusted to make it more or less visible on the
+mesh.



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