[Bf-docboard-svn] bf-manual: [9872] trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst: Fix: Improve description of mask filters menu location
Aaron Carlisle
noreply at blender.org
Tue Jan 10 23:48:21 CET 2023
Revision: 9872
https://developer.blender.org/rBM9872
Author: Blendify
Date: 2023-01-10 23:48:21 +0100 (Tue, 10 Jan 2023)
Log Message:
-----------
Fix: Improve description of mask filters menu location
Fixes T103214
Modified Paths:
--------------
trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst 2023-01-10 21:33:06 UTC (rev 9871)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/editing/mask.rst 2023-01-10 22:48:21 UTC (rev 9872)
@@ -8,6 +8,7 @@
This page details the mask related hotkey operators and menu operators in sculpt mode.
Other related information can also be found at the bottom of the page.
+
Editing
=======
@@ -33,9 +34,9 @@
:Menu: :menuselection:`Mask --> Invert Mask`
:Shortcut: :kbd:`Ctrl-I`
-Inverts the visible mask.
+Inverts the visible mask.
This is often useful because sometimes the masked vertices are the surfaces you want to sculpt/paint.
-In that case it is very useful to mask and then invert.
+In that case it is very useful to mask and then invert.
.. An example image of this workflow with lasso masking
@@ -50,7 +51,7 @@
:Menu: :menuselection:`Mask --> Fill Mask`
Fully masks the entire visible geometry.
-Alternatively it is also common to invert unmasked geometry to achieve the same effect.
+Alternatively it is also common to invert unmasked geometry to achieve the same effect.
.. _mask_clear:
@@ -113,16 +114,16 @@
.. reference::
:Mode: Sculpt Mode
- :Menu: :menuselection:`Mask --> Mask Filters`
+ :Menu: :menuselection:`Mask --> Smooth/Sharpen Mask, Grow/Shrink Mask, Increase/Decrease Contrast`
Mask filters are operations that are applied to the whole mask.
Type
- Smooth/Sharpen Mask
+ :Smooth/Sharpen Mask:
Changes the sharpness of the mask edge.
- Grow/Shrink Mask
+ :Grow/Shrink Mask:
Further grow or shrink the mask along the surface of the mesh.
- Increase/Decrease Contrast
+ :Increase/Decrease Contrast:
Changes the contrast of the mask.
In the :ref:`Adjust Last Operation <bpy.ops.screen.redo_last>` panel there are further options.
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