[Bf-docboard-svn] bf-manual: [9864] trunk/blender_docs/manual/addons/import_export/scene_gltf2.rst: glTF: fix typo

Julien DUROURE noreply at blender.org
Mon Jan 9 11:18:56 CET 2023


Revision: 9864
          https://developer.blender.org/rBM9864
Author:   julien
Date:     2023-01-09 11:18:56 +0100 (Mon, 09 Jan 2023)
Log Message:
-----------
glTF: fix typo

Modified Paths:
--------------
    trunk/blender_docs/manual/addons/import_export/scene_gltf2.rst

Modified: trunk/blender_docs/manual/addons/import_export/scene_gltf2.rst
===================================================================
--- trunk/blender_docs/manual/addons/import_export/scene_gltf2.rst	2023-01-09 05:31:08 UTC (rev 9863)
+++ trunk/blender_docs/manual/addons/import_export/scene_gltf2.rst	2023-01-09 10:18:56 UTC (rev 9864)
@@ -378,7 +378,7 @@
 - For volume to be exported, some *transmission* must be set on Principled BSDF node.
 - Color of Volume Absorption node is used as glTF attenuation color. No texture is allowed for this property.
 - Density of Volume Absorption node is used as inverse of glTF attenuation distance.
-- Thickess can be plugged into the Thickess socket of custom group node ``glTF Material Output``.
+- Thickness can be plugged into the Thickness socket of custom group node ``glTF Material Output``.
 - If a texture is used for thickness, it must be plugged on (``G``) Green channel of the image.
 
 .. figure:: /images/addons_import-export_scene-gltf2_material-volume.png



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