[Bf-docboard-svn] bf-manual: [9940] trunk/blender_docs/manual/modeling/geometry_nodes: Edits to named_attribute.rst and remove_named_attribute.rst

Aaron Carlisle noreply at blender.org
Tue Feb 7 03:51:18 CET 2023


Revision: 9940
          https://developer.blender.org/rBM9940
Author:   Blendify
Date:     2023-02-07 03:51:18 +0100 (Tue, 07 Feb 2023)
Log Message:
-----------
Edits to named_attribute.rst and remove_named_attribute.rst

`named_attribute.rst`
- Add missing description: T101737

`remove_named_attribute.rst`
- Fix missing and ambiguous parts from intro.
- Fix misplaced description of the Name input.

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/geometry_nodes/attribute/remove_named_attribute.rst
    trunk/blender_docs/manual/modeling/geometry_nodes/geometry/read/named_attribute.rst

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/attribute/remove_named_attribute.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/attribute/remove_named_attribute.rst	2023-02-05 13:53:58 UTC (rev 9939)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/attribute/remove_named_attribute.rst	2023-02-07 02:51:18 UTC (rev 9940)
@@ -10,11 +10,11 @@
    :alt: Remove Named Attribute node.
 
 The *Remove Named Attribute* node deletes an attribute with a certain name from its geometry input.
-Any attribute that exists on geometry data will be automatically propagated when the it is changed,
-which can be an expensive operation, so using this node can be a simple way to optimize the performance
-of a geometry node tree or even to lower the memory usage of the entire scene.
+Any attribute that exists on geometry data will be automatically propagated when the geometry storing it
+is changed, which can be an expensive operation, so using this node can be a simple way to optimize
+the performance of a geometry node tree or even to lower the memory usage of the entire scene.
 
-Almost all attribute names can be removed. For certain :ref:`geometry-nodes_builtin-attributes`,
+Almost all named attributes can be removed. For certain :ref:`geometry-nodes_builtin-attributes`,
 removing it will mean that a default value will be used instead. For example, removing the
 :doc:`cyclic </modeling/geometry_nodes/curve/read/is_spline_cyclic>` attribute on curves means that
 all curves will be non-cyclic.
@@ -27,7 +27,7 @@
    Standard geometry input.
 
 Name
-   Float or Vector input to evaluate.
+   The name of the attribute to remove.
 
 
 Properties

Modified: trunk/blender_docs/manual/modeling/geometry_nodes/geometry/read/named_attribute.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/geometry/read/named_attribute.rst	2023-02-05 13:53:58 UTC (rev 9939)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/geometry/read/named_attribute.rst	2023-02-07 02:51:18 UTC (rev 9940)
@@ -16,7 +16,8 @@
 Inputs
 ======
 
-This node has no inputs.
+Name
+   The name of the attribute to read.
 
 
 Properties



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