[Bf-docboard-svn] bf-manual: [9934] trunk/blender_docs/manual/interface/controls/nodes/editing.rst: Node Editor: Hide compoitor-specific menu items

Aaron Carlisle noreply at blender.org
Thu Feb 2 04:45:10 CET 2023


Revision: 9934
          https://developer.blender.org/rBM9934
Author:   Blendify
Date:     2023-02-02 04:45:10 +0100 (Thu, 02 Feb 2023)
Log Message:
-----------
Node Editor: Hide compoitor-specific menu items

rBce16fa0f4c4661fa1329f53896f4d908699627c6

Modified Paths:
--------------
    trunk/blender_docs/manual/interface/controls/nodes/editing.rst

Modified: trunk/blender_docs/manual/interface/controls/nodes/editing.rst
===================================================================
--- trunk/blender_docs/manual/interface/controls/nodes/editing.rst	2023-02-02 03:35:15 UTC (rev 9933)
+++ trunk/blender_docs/manual/interface/controls/nodes/editing.rst	2023-02-02 03:45:10 UTC (rev 9934)
@@ -210,6 +210,8 @@
    after that node's operation has been applied. This can also be toggled
    by clicking the material ball icon in the node header.
 
+   .. note:: This operator are only available in the :doc:`Compositor </compositing/index>`.
+
 .. _bpy.ops.node.hide_socket_toggle:
 
 Toggle Hidden Node Sockets :kbd:`Ctrl-H`
@@ -231,10 +233,10 @@
 Layers
 ======
 
-.. note:: These operators are only used in the :doc:`Compositor </compositing/index>`.
-
 Read Render Layers :kbd:`Ctrl-R`
    Reads all the current scene's render layers from cache, as needed.
    This can be used to save RAM while rendering because the render layers do not have to be saved in RAM.
    And also for recovering some information from a failed render.
    For this to work, :ref:`Cache Result <bpy.types.RenderSettings.use_render_cache>` must be enabled.
+
+   .. note:: This operator are only available in the :doc:`Compositor </compositing/index>`.



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