[Bf-docboard-svn] bf-manual: [9929] trunk/blender_docs/manual: Cleanup: Sculpt: Trim tools
Aaron Carlisle
noreply at blender.org
Thu Feb 2 03:20:26 CET 2023
Revision: 9929
https://developer.blender.org/rBM9929
Author: Blendify
Date: 2023-02-02 03:20:26 +0100 (Thu, 02 Feb 2023)
Log Message:
-----------
Cleanup: Sculpt: Trim tools
- Match UI order
- Use enum syntax
- RST Style
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/geometry_nodes/utilities/field/evaluate_on_domain.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/box_trim.rst
trunk/blender_docs/manual/sculpt_paint/sculpting/tools/lasso_trim.rst
Modified: trunk/blender_docs/manual/modeling/geometry_nodes/utilities/field/evaluate_on_domain.rst
===================================================================
--- trunk/blender_docs/manual/modeling/geometry_nodes/utilities/field/evaluate_on_domain.rst 2023-02-02 02:11:56 UTC (rev 9928)
+++ trunk/blender_docs/manual/modeling/geometry_nodes/utilities/field/evaluate_on_domain.rst 2023-02-02 02:20:26 UTC (rev 9929)
@@ -13,7 +13,6 @@
than the domain from the :ref:`field context <field-context>`. For example, the face index could be used instead
of the face corner index, when setting the values of a :term:`UV Map`
-
.. note::
This node is not necessary to retrieve data from other attribute domains; that is done automatically.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/box_trim.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/box_trim.rst 2023-02-02 02:11:56 UTC (rev 9928)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/box_trim.rst 2023-02-02 02:20:26 UTC (rev 9929)
@@ -47,20 +47,20 @@
Trim Mode
Geometry can be either added or removed by choosing one of these modes.
- Difference
+ :Difference:
Removes geometry, filling any holes that are created.
- Union
+ :Union:
Creates a geometry and joins any intersections with existing geometry.
- Join
+ :Join:
Similar to *Union* but joins the mesh as separate geometry,
without performing any Boolean operations with existing geometry.
+Extrude Mode
+ :Fixed:
+ Aligns new geometry orthogonally for 90 degree angles in depth.
+ :Project:
+ Aligns new geometry with the perspective of the current view for a tapered result.
+
Use Cursor for Depth
Use cursor location and radius for the dimensions and position of the trimming shape.
If not set, the tool uses the full depth of the object from the camera view.
-
-Extrude mode
- Fixed
- Aligns new geometry orthogonally for 90 degree angles in depth.
- Project
- Aligns new geometry with the perspective of the current view for a tapered result.
Modified: trunk/blender_docs/manual/sculpt_paint/sculpting/tools/lasso_trim.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/sculpting/tools/lasso_trim.rst 2023-02-02 02:11:56 UTC (rev 9928)
+++ trunk/blender_docs/manual/sculpt_paint/sculpting/tools/lasso_trim.rst 2023-02-02 02:20:26 UTC (rev 9929)
@@ -47,11 +47,11 @@
Trim Mode
Geometry can be either added or removed by choosing one of these modes.
- Difference
+ :Difference:
Removes geometry, filling any holes that are created.
- Union
+ :Union:
Creates a geometry and joins any intersections with existing geometry.
- Join
+ :Join:
Similar to *Union* but joins the mesh as separate geometry,
without performing any Boolean operations with existing geometry.
@@ -58,17 +58,17 @@
Shape Orientation
The method used to orientate the trimming shape.
- View
+ :View:
Use the view to orientate the trimming shape.
- Surface
+ :Surface:
Use the surface normal to orientate the trimming shape.
+Extrude Mode
+ :Fixed:
+ Aligns new geometry orthogonally for 90 degree angles in depth.
+ :Project:
+ Aligns new geometry with the perspective of the current view for a tapered result.
+
Use Cursor for Depth
Use cursor location and radius for the dimensions and position of the trimming shape.
If not set, the tool uses the full depth of the object from the camera view.
-
-Extrude mode
- Fixed
- Aligns new geometry orthogonally for 90 degree angles in depth.
- Project
- Aligns new geometry with the perspective of the current view for a tapered result.
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