[Bf-docboard-svn] bf-manual: [9578] trunk/blender_docs/manual: Add oneAPI to the relevant parts of the manual
Alaska
noreply at blender.org
Wed Sep 21 01:12:17 CEST 2022
Revision: 9578
https://developer.blender.org/rBM9578
Author: Alaska
Date: 2022-09-21 01:12:17 +0200 (Wed, 21 Sep 2022)
Log Message:
-----------
Add oneAPI to the relevant parts of the manual
Modified Paths:
--------------
trunk/blender_docs/manual/advanced/command_line/render.rst
trunk/blender_docs/manual/editors/preferences/system.rst
trunk/blender_docs/manual/render/cycles/gpu_rendering.rst
Property Changed:
----------------
trunk/blender_docs/
Index: trunk/blender_docs
===================================================================
--- trunk/blender_docs 2022-09-20 23:10:45 UTC (rev 9577)
+++ trunk/blender_docs 2022-09-20 23:12:17 UTC (rev 9578)
Property changes on: trunk/blender_docs
___________________________________________________________________
Modified: svn:mergeinfo
## -3,4 +3,4 ##
/branches/blender-3.0-release/blender_docs:8543-9034
/branches/blender-3.1-release/blender_docs:8904-9230
/branches/blender-3.2-release/blender_docs:9236-9417
-/branches/blender-3.3-release/blender_docs:9438-9575
\ No newline at end of property
+/branches/blender-3.3-release/blender_docs:9438-9577
\ No newline at end of property
Modified: trunk/blender_docs/manual/advanced/command_line/render.rst
===================================================================
--- trunk/blender_docs/manual/advanced/command_line/render.rst 2022-09-20 23:10:45 UTC (rev 9577)
+++ trunk/blender_docs/manual/advanced/command_line/render.rst 2022-09-20 23:12:17 UTC (rev 9578)
@@ -110,7 +110,7 @@
``--cycles-device CPU``
Override the device that is used to render frames.
- Currently supported options are ``CPU``, ``CUDA``, ``OPTIX``, ``HIP``, and ``METAL``.
+ Currently supported options are ``CPU``, ``CUDA``, ``OPTIX``, ``HIP``, ``ONEAPI``, and ``METAL``.
Additionally, you can append ``+CPU`` to any GPU type for hybrid rendering.
``--cycles-print-stats``
Modified: trunk/blender_docs/manual/editors/preferences/system.rst
===================================================================
--- trunk/blender_docs/manual/editors/preferences/system.rst 2022-09-20 23:10:45 UTC (rev 9577)
+++ trunk/blender_docs/manual/editors/preferences/system.rst 2022-09-20 23:12:17 UTC (rev 9578)
@@ -32,6 +32,8 @@
If the system has a compatible Nvidia OptiX device, it will be available as an option for rendering with Cycles.
HIP
If the system has a compatible AMD HIP device, it will be available as an option for rendering with Cycles.
+oneAPI
+ If the system has a compatible Intel oneAPI device, it will be available as an option for rendering with Cycles.
Metal
If the system has a compatible Apple Metal device, it will be available as an option for rendering with Cycles.
Modified: trunk/blender_docs/manual/render/cycles/gpu_rendering.rst
===================================================================
--- trunk/blender_docs/manual/render/cycles/gpu_rendering.rst 2022-09-20 23:10:45 UTC (rev 9577)
+++ trunk/blender_docs/manual/render/cycles/gpu_rendering.rst 2022-09-20 23:12:17 UTC (rev 9578)
@@ -10,8 +10,8 @@
and issues with interactivity when using the same graphics card for display and rendering.
To enable GPU rendering, go into the :menuselection:`Preferences --> System --> Cycles Render Devices`,
-and select either *CUDA*, *OptiX*, *HIP*, or *Metal*. Next, you must configure each scene to use GPU rendering in
-:menuselection:`Properties --> Render --> Device`.
+and select either *CUDA*, *OptiX*, *HIP*, *oneAPI*, or *Metal*. Next, you must configure each scene to
+use GPU rendering in :menuselection:`Properties --> Render --> Device`.
Rendering Technologies
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