[Bf-docboard-svn] bf-manual: [9577] branches/blender-3.3-release/blender_docs/manual: Add extra mentions of oneAPI to the manual

Alaska noreply at blender.org
Wed Sep 21 01:10:45 CEST 2022


Revision: 9577
          https://developer.blender.org/rBM9577
Author:   Alaska
Date:     2022-09-21 01:10:45 +0200 (Wed, 21 Sep 2022)
Log Message:
-----------
Add extra mentions of oneAPI to the manual

Modified Paths:
--------------
    branches/blender-3.3-release/blender_docs/manual/advanced/command_line/render.rst
    branches/blender-3.3-release/blender_docs/manual/editors/preferences/system.rst
    branches/blender-3.3-release/blender_docs/manual/render/cycles/gpu_rendering.rst

Modified: branches/blender-3.3-release/blender_docs/manual/advanced/command_line/render.rst
===================================================================
--- branches/blender-3.3-release/blender_docs/manual/advanced/command_line/render.rst	2022-09-20 22:57:56 UTC (rev 9576)
+++ branches/blender-3.3-release/blender_docs/manual/advanced/command_line/render.rst	2022-09-20 23:10:45 UTC (rev 9577)
@@ -110,7 +110,7 @@
 
 ``--cycles-device CPU``
    Override the device that is used to render frames.
-   Currently supported options are ``CPU``, ``CUDA``, ``OPTIX``, ``HIP``, and ``METAL``.
+   Currently supported options are ``CPU``, ``CUDA``, ``OPTIX``, ``HIP``, ``ONEAPI``, and ``METAL``.
    Additionally, you can append ``+CPU`` to any GPU type for hybrid rendering.
 
 ``--cycles-print-stats``

Modified: branches/blender-3.3-release/blender_docs/manual/editors/preferences/system.rst
===================================================================
--- branches/blender-3.3-release/blender_docs/manual/editors/preferences/system.rst	2022-09-20 22:57:56 UTC (rev 9576)
+++ branches/blender-3.3-release/blender_docs/manual/editors/preferences/system.rst	2022-09-20 23:10:45 UTC (rev 9577)
@@ -32,6 +32,8 @@
    If the system has a compatible Nvidia OptiX device, it will be available as an option for rendering with Cycles.
 HIP
    If the system has a compatible AMD HIP device, it will be available as an option for rendering with Cycles.
+oneAPI
+   If the system has a compatible Intel oneAPI device, it will be available as an option for rendering with Cycles.
 Metal
    If the system has a compatible Apple Metal device, it will be available as an option for rendering with Cycles.
 

Modified: branches/blender-3.3-release/blender_docs/manual/render/cycles/gpu_rendering.rst
===================================================================
--- branches/blender-3.3-release/blender_docs/manual/render/cycles/gpu_rendering.rst	2022-09-20 22:57:56 UTC (rev 9576)
+++ branches/blender-3.3-release/blender_docs/manual/render/cycles/gpu_rendering.rst	2022-09-20 23:10:45 UTC (rev 9577)
@@ -10,8 +10,8 @@
 and issues with interactivity when using the same graphics card for display and rendering.
 
 To enable GPU rendering, go into the :menuselection:`Preferences --> System --> Cycles Render Devices`,
-and select either *CUDA*, *OptiX*, *HIP*, or *Metal*. Next, you must configure each scene to use GPU rendering in
-:menuselection:`Properties --> Render --> Device`.
+and select either *CUDA*, *OptiX*, *HIP*, *oneAPI*, or *Metal*. Next, you must configure each scene to
+use GPU rendering in :menuselection:`Properties --> Render --> Device`.
 
 
 Rendering Technologies



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